ReactJS.NET
Jurassic
ReactJS.NET | Jurassic | |
---|---|---|
5 | 6 | |
2,274 | 856 | |
0.2% | - | |
0.0 | 2.4 | |
11 months ago | 6 months ago | |
C# | C# | |
MIT License | MIT License |
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ReactJS.NET
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Why react server side rendering strips event handlers?
but it doesn't. What am I missing? I checked there was a similar issue here but with no solution
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Adding React to an Optimizely UI - Part 2
One potential option would have been to use ReactJS.NET - a platform almost specifically built to do what we were trying to do. But the coupling of Razor and React required by this tool just felt "wrong", and would have left us inseparably tied to React (a view also expressed by the Optimizely team themselves). Given our "proof of concept" stage, maintaining the ability to swap out one framework for another one in the (unlikely-but-you-just-never-know) event of reaching an insurmountable road block was important.
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PSA: Shorten your CV/Resume
ASP.NET Core. Or React, which can be done on .NET.
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Reactjs + Asp net core 3.1 (visual studio 2019) SSR problem
ReactJs.net can do SSR on aspnet.core https://reactjs.net/
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Does anyone know of a prominent open source project that uses C# on the backend and client side rendered typescript + React on the frontend?
Have you looked into this?
Jurassic
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Scripting inside Rimworld with Unity: Impossible? With java it is a 3 liner.
There are quite a lot of ways to run scripting languages in C#. I've no idea what JSR223 is but .NET has DLR for example. There are also multiple libraries: IronPython, NLua, Jint and Jurassic for Javascript. There's also older version of CS-Script working with .NET Framework.
- Can I use JavaScript on unity?
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Compiler project with dotnet
The source code is here: https://github.com/paulbartrum/jurassic
- A few thoughts on Fuchsia security
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Wouldn't it make sense to build a .NET compiler for typescript?
The first step would be compiling TypeScript to JavaScript, and then JavaScript to .NET. It looks like there’s already a tool to do this called Jurassic, but note that it only accepts ES5, not ES6. I wasn’t able to find any tools which support ES6, but TypeScript can compile to ES5 with polyfills, so that’s not the end of the world. (IIRC you might hit performance problems with generators but I might be wrong)
What are some alternatives?
FluentValidation - A popular .NET validation library for building strongly-typed validation rules.
Jint - Javascript Interpreter for .NET
Edge.js - Run .NET and Node.js code in-process on Windows, MacOS, and Linux
Polly - Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
DeviceDetector.NET - The Universal Device Detection library will parse any User Agent and detect the browser, operating system, device used (desktop, tablet, mobile, tv, cars, console, etc.), brand and model.
Jering.Javascript.NodeJS - Invoke Javascript in NodeJS, from C#
Humanizer - Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities
YoutubeExplode - Abstraction layer over YouTube's internal API
WorkflowEngine - WorkflowEngine.NET - component that adds workflow in your application. It can be fully integrated into your application, or be in the form of a specific service (such as a web service).