RaytracingWeekend-CPP VS quote

Compare RaytracingWeekend-CPP vs quote and see what are their differences.

RaytracingWeekend-CPP

Peter Shirley's raytracing One Weekend tutorial updated with C++20 features (by pjmlp)
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RaytracingWeekend-CPP quote
3 3
12 1,226
- -
5.6 7.3
about 1 month ago 14 days ago
C++ Rust
Creative Commons Zero v1.0 Universal Apache License 2.0
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RaytracingWeekend-CPP

Posts with mentions or reviews of RaytracingWeekend-CPP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-06.

quote

Posts with mentions or reviews of quote. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-06.
  • C++ vs. Rust Build Times
    12 projects | news.ycombinator.com | 6 Jan 2023
    A surprising source of slow compile times can be declarative macros in Rust [0].

    I believe the core of the problem is that it has to reparse the code to pattern match for the macro.

    One egregious patter is tt-munchers [1] where your macro is implemented recursively, requiring it to reparse the source on each call [2].

    In one of my projects, someone decided to wrap a lot of core functions in simple macros (ie nt tt-munchers) to simplify the signatures. Unlike most macros which are used occasionally and have small inputs, this was a lot of input. When I refactored the code, I suspect dropping the macros is the reason CI times were cut in half and a clean `cargo check` went from 3s to 0.5s.

    [0]: https://nnethercote.github.io/2022/04/12/how-to-speed-up-the...

    [1]: https://veykril.github.io/tlborm/decl-macros/patterns/tt-mun...

    [2]: https://github.com/dtolnay/quote/blob/31c3be473d0457e29c4f47...

  • Is generating code from JSON a good macro use case?
    3 projects | /r/rust | 1 Feb 2022
    In the build.rs, call your code generation function (probably in a separate crate added in build-dependencies). This function will read your input files, and use something like quote to generate code.
  • Any good resources for learning Rust macros?
    7 projects | /r/rust | 19 Dec 2021
    Or you can pair them with crates like syn, and quote for quasi-quoting, and then it's easy to make transformations on the AST of Rust input code. A lot of libraries do this for code-generation and hiding away a lot of complexity (example wasm-bindgen).

What are some alternatives?

When comparing RaytracingWeekend-CPP and quote you can also consider the following projects:

v-mode - 🌻 An Emacs major mode for the V programming language.

cargo-expand - Subcommand to show result of macro expansion

hylo - The Hylo programming language

proc-macro-workshop - Learn to write Rust procedural macros  [Rust Latam conference, Montevideo Uruguay, March 2019]

cpp-vs-rust

Bytecode - A Rust proc-macro crate which derives functions to compile and parse back enums and structs to and from a bytecode representation

component-keycloak - Commodore Component for Keycloak

darling - A Rust proc-macro attribute parser

hickory - Command line tool for scheduling Python scripts

syn - Parser for Rust source code

rust-fsm - Finite state machine framework for Rust with readable specifications

todo_by - Compile-time lifetimes for comments.