RayWizard
A game submitted to the 2021 7DRL. You play as a wizard with magical abilities which can alter the terrain around you. (by HexDecimal)
tcod_tutorial_v2
HexDecimal's fork of the 2020 Python-tcod tutorial. (by HexDecimal)
RayWizard | tcod_tutorial_v2 | |
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2 | 2 | |
3 | 1 | |
- | - | |
0.0 | 0.0 | |
over 2 years ago | 9 months ago | |
Python | Python | |
GNU General Public License v3.0 only | Creative Commons Zero v1.0 Universal |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RayWizard
Posts with mentions or reviews of RayWizard.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
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Is there a dungeon crawler roguelike with a generating "mana" system like in Magic?
Raywizard - You create spells to order by combining different elements. You have a free hand to combine them as you see fit, and you need to experiment to figure out what effects you can get from different combinations.
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Difficulties nesting events in the new python tcod oop framework
I did have a project which supported auto-expore, but the code is as mostly as bad as the tutorial, maybe worse in some cases. The source for that is here, and the relevant code is spread over too many places. Should have been more procedural when writing these.
tcod_tutorial_v2
Posts with mentions or reviews of tcod_tutorial_v2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-02.
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Difficulties nesting events in the new python tcod oop framework
g.* is from how I usually handle globals in Python, with a g.py module like this. redraw would be the main drawing routine moved into a function. It isn't clear to me the best times to call redraw.
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Sharing Saturday #403
My fork is here in case anyone wants to see or use it themselves. Any important updates were merged into a develop branch which is now the default branch. I also just tested deployment so you could check the built releases here if you want to play it, I have no idea how well the Mac/Linux builds are running right now.
What are some alternatives?
When comparing RayWizard and tcod_tutorial_v2 you can also consider the following projects:
ParticleOverdose - Stylish Slasher: Speed Run Edition, An RGB Action Platformer made with pygame-ce
RSRevived
Cartoonisation-program - Image cartoonisation
roguelike - A stealth roguelike in development phase.
notquiteparadise - Possibly, one day, a roguelike.
tcod_tutorial_v2
pyromancer - A 2009 protoype game using libtcod.