RAVE
weird
RAVE | weird | |
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9 | 12 | |
1,201 | 1,553 | |
- | - | |
7.7 | 3.1 | |
13 days ago | about 1 year ago | |
Python | Common Lisp | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RAVE
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How could you use AI for music inspiration/ideas?
Also, theres new tools like https://github.com/acids-ircam/RAVE which can be used to create new sounds, i feel like the more granular you work with AI on art, the better can help you out. Magentajs is pretty cool! Im still just playing with it but is easy to use so far.
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Sonification of particles coordinates
https://github.com/acids-ircam/RAVE hope this wasn't too much off topic, i'm just super enthusiastic about RAVE and have been trying to squeeze a sonification in with it with no good applications so far. this feels kinda awesome tho. maybe it fits?
- Zero coding experience, trying to setup a training environment and running into an error
- I train some models, but GPU usage is too low is that normal for learning a model in local?
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Ask HN: What weird technical scene are you fond/part of?
I'm in the deep learning music scene, which is due for its stable diffusion moment in the next year or two. The (primarily) timbre transfer system called RAVE is where I'm starting, and my contribution is to optimize the system to improve training time.
[] https://github.com/acids-ircam/RAVE/tree/master/rave
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Hello
I'm obsessed with generative audio models, particularly RAVE[0].
Music is set to have its GPT-3 / Stable Diffusion moment within a couple years.
I believe in 10 years the venn diagram of music made with computers and music made with neural nets will be a circle, and that now is a great time to jump in.
Would LOVE to swap notes with anyone else here into this. Email in bio.
[0] https://github.com/acids-ircam/RAVE
- Rave: Realtime Audio Variational AutoEncoder
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[D] What is state of the art for audio generation?
Source code is here: https://github.com/caillonantoine/RAVE
weird
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Ask HN: What weird technical scene are you fond/part of?
I like the drawingbots discord server, and this blog: https://inconvergent.net/#about, also follow #plottertwitter
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Ask HN: Resources to learn generative art programming?
processing.org/ or p5.js are both excellent tools with lots of documented examples to help get going.
I'd also recommend the pen plotter community, which is heavily involved in generative art but also enjoys physically plotting the art with robotic tools. See https://inconvergent.net/ for examples, there are many others.
- New open source project: Common Lisp 3D graphics system
- GitHub - inconvergent/weird: Generative art in Common Lisp
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Hacker News top posts: Dec 13, 2021
Weird: Generative Art in Common Lisp\ (5 comments)
- Weird: Generative Art in Common Lisp
- weird - Generative art in Common Lisp
What are some alternatives?
denoising-diffusion-pytorch - Implementation of Denoising Diffusion Probabilistic Model in Pytorch
toaruos - A completely-from-scratch hobby operating system: bootloader, kernel, drivers, C library, and userspace including a composited graphical UI, dynamic linker, syntax-highlighting text editor, network stack, etc.
Spectrum - Spectrum is an AI that uses machine learning to generate Rap song lyrics
weir - (deprecated) A system for making generative systems
LibreQoS - A Quality of Experience and Smart Queue Management system for ISPs. Leverage CAKE to improve network responsiveness, enforce bandwidth plans, and reduce bufferbloat.
kons-9 - Common Lisp 3D Graphics Project
rvc - A 32-bit RISC-V emulator in a shader (and C)
aiaiart - Course content and resources for the AIAIART course.
Speed-Run-Sidebar - A Display + Controller to integrate with OBS
p5 - p5 is a Python package based on the core ideas of Processing.
SVM-Face-and-Object-Detection-Shader - SVM using HOG descriptors implemented in fragment shaders
glibc-abi-tool - A repository that collects glibc .abilist files for every version and a tool to combine them into one dataset.