R20Converter
scene-packer
R20Converter | scene-packer | |
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44 | 9 | |
36 | 11 | |
- | - | |
0.0 | 6.5 | |
about 2 years ago | 3 months ago | |
JavaScript | ||
- | MIT License |
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R20Converter
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Show HN: I built a virtual tabletop for playing Dungeons and Dragons
There is a converter from Roll20 to FoundryVTT. I've used it with great success:
https://github.com/kakaroto/R20Converter
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Thinking of switching from roll20 to Foundry
Honestly, the only 2 times I would recommend you stay with Roll20 is if A) You are really insecure when it comes to computers as you will be hosting the server yourself (again, really simple with foundry, but it can scare some folks) or B) You are heavily invested in your 5E system and do not wish to import your campaign (though there is a tool to make the move from roll20 to Foundry much less painful)
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From Roll20 to FoundryVTT, how much work does it require to setup a campaign(I have never used either, just doing research for our DM)[D&D5e]
I was a roll20 pro subscriber for 2 years and recently switched to foundry. It's light years ahead of roll20 in every category. Edit: there is a tool available to export your roll20 data and import it into foundry. Relatively easy to use but you have to sub this guys Patreon to get it. I did the low tear for 5 bucks and then canceled it so essentially it cost 5 dollars https://github.com/kakaroto/R20Converter
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VTT Maps for specific Module
You can use this tool to export campaigns from Roll20 to Foundry VTT. Downloading the tool requires that you join Kakaroto's Patreon, but you can cancel the subscription as soon as you download the tool. Also, in my experience, Kakaroto is very responsive to people who experience issues with using his tools.
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Running Curse of Strahd online?!
This tool will convert Roll20 modules to foundry: https://github.com/kakaroto/R20Converter
- Isn't there any Foundry VTT supplements for a DM of SKT
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I want to run Rime of the Frostmaiden with Foundry, but I feel really overwhelmed. [D&D5e]
I cant believe no one has said this yet - but there’s literally a thing called R20Converter that takes an entire game in roll20 and dumps it into foundry, with everything setup as it was in roll20. https://github.com/kakaroto/R20Converter
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OGL 1.1 Megathread - Jan 7, 2023
and R20 Converter: https://github.com/kakaroto/R20Converter https://github.com/kakaroto/R20Converter/blob/master/README.md
- How much would it cost me to move everything from roll20 to Foundry?
- how do I move my game from roll20 to foundry?
scene-packer
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Can't Install Official Foundry Content Module Template
Dependencies: "relationships": { "requires": [ { "id": "scene-packer", "manifest": "https://github.com/League-of-Foundry-Developers/scene-packer/releases/latest/download/module.json", "type": "module", "compatibility": {} } ] },
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Is Foundry Capable of producing shared homebrew between multiple gms?
At the "bad" end of what Foundry is capable of in this department, you get to learn how to do module creation with Scene Packer as a dependency and your DMs have to be very responsible in providing and downloading updates to the compendia in that module as needed.
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Been looking around and haven't found an answer yet... Is there a way to transfer assets between game worlds?
There's a module called scene packer that allows you to pack and save all your assests as a compendium and export/import into a new world https://github.com/League-of-Foundry-Developers/scene-packer Instructions on how to install and use it are found on the git hub or there's a video by baileywiki that goes through how you can use it https://youtu.be/xV9QA_wPY4Y There's a discord for the module too if you get stuck and people can help you out with troubleshooting
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Wanting to move everything to compendiums. What is the LEAST painful way to do this while still keeping organization?
I think Scene Packer has a way to retain journal links when importing from a compendium. You can find more info here: https://github.com/League-of-Foundry-Developers/scene-packer
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Replace broken image links?
The module Scene Packer includes functionality to run an Asset Report, which lists any assets that are broken, or outside of a configurable list of modules. It will list all of the ones that are "broken". You can trigger it from the macro that comes bundled with the module.
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Is there any reliable way to move content between worlds without breaking links?
I've created shared compendia module, which uses scene packer. It retains links between everything, pins on the maps etc. Took me a while to figure it out, but once you go trough tutorial on their page it's really working. https://github.com/League-of-Foundry-Developers/scene-packer
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Actor Links Severed on Scene Import
To prevent it happening again, you can use scene packer https://github.com/League-of-Foundry-Developers/scene-packer (i havnt tested it but i understand it works well)
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Organizing/ moving everything to compendiums FTW!
It packs up scenes with all of the tokens and when you unpack it, it brings in all the actors linked. https://github.com/League-of-Foundry-Developers/scene-packer
What are some alternatives?
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
FoundryVTT-relink-images-script
MaterialDeck
My-Shared-Compendia - A Foundry VTT module to share Data between worlds via compendia.
ddb-adventure-muncher - Import scenes and journals into Foundry VTT from DDB
my-content-module
touch-vtt - Introduces touch screen support to FoundryVTT
Roll20-Dark-Theme - A dark theme for Roll20.net.
automated-jb2a-animations
LockView - Foundry VTT module: Locks the view for the purpose of using Foundry on a digital playmat, such as a horizontally mounted TV. Scales the scene so the gridsize is always displayed corresponding to a real-world size, and can block zooming and panning
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT