Quarto
FunctionalProgrammingInGames
Quarto | FunctionalProgrammingInGames | |
---|---|---|
1 | 1 | |
15 | 199 | |
- | - | |
0.0 | 0.0 | |
12 months ago | 4 months ago | |
Elm | ||
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Quarto
-
Fall in Love with Open Source 🍁
Kirk's project was the Elm game I made a robots.txt for. Not only was he helpful with any questions I had, he gave me a great overview of Elm! I had done some research on it, but hearing more about it from someone using it shed even more light on Elm.
FunctionalProgrammingInGames
-
Suggestions for a functional language for videogames
Also: github repo
What are some alternatives?
massivedecks - A comedy party game for PC, mobile & chromecast.
mun - Source code for the Mun language and runtime.
frontend - Cambiatus Web based frontend using Elm
cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop
pine - Cross-platform runtime environment for the Elm programming language.
Nu - Repository hosting the open-source Nu Game Engine and related projects.
kurve - Achtung, die Kurve! in the browser
pacosako - This code drives the pacoplay.com website where you can play Paco Ŝako.
elm-ethereum - dApps in Elm
Xelmish - XNA + Elmish - 2D game development framework with F#
Hugo - The world’s fastest framework for building websites.
lobster - The Lobster Programming Language