FunctionalProgrammingInGames
Functional Programming in Games Resources (by Andrea)
Nu
Repository hosting the open-source Nu Game Engine and related projects. (by bryanedds)
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FunctionalProgrammingInGames | Nu | |
---|---|---|
1 | 4 | |
199 | 1,024 | |
- | - | |
0.0 | 10.0 | |
4 months ago | 6 days ago | |
F# | ||
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FunctionalProgrammingInGames
Posts with mentions or reviews of FunctionalProgrammingInGames.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-20.
-
Suggestions for a functional language for videogames
Also: github repo
Nu
Posts with mentions or reviews of Nu.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-27.
- Nu Game Engine written in F#
- Iced: A cross-platform GUI library for Rust, inspired by Elm
-
How is the state of F# with Unity?
Not Unity, but Nu is an F#-first game engine you might look into.
-
Suggestions for a functional language for videogames
Take a look at Nu. I haven't used it, but it seemed pretty heavily inspired by Elm when I was reading about it.
What are some alternatives?
When comparing FunctionalProgrammingInGames and Nu you can also consider the following projects:
mun - Source code for the Mun language and runtime.
num-bigint - Big integer types for Rust