Quake
olive.c
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Quake
- Nebula is an open-source and free-to-use modern C++ game engine
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Don't waste money on a math coprocessor they said;
K5/Cyrix could overlap Integer and FPU operations, what they couldnt do was interleave (pipeline) FPU operations so that multiple floating point instructions ran in parallel.
https://www.phatcode.net/res/224/files/html/ch63/63-02.html
Here a non perspective correction related Quake FPU code example https://github.com/id-Software/Quake/blob/bf4ac424ce754894ac...
Lcliploop:
- Quake's lightning gun bug explained
- Can one create games on a low end pc?
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Honestly don't understand why people keep buying from them
Quake seriously wasn't any more complicated. The only thing about Quake that really made it stand out was its 3D engine which, while revolutionary for its time, was basically stone-age technology by modern standards.
- How can i compile a modified source of quake?
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Get in nerd, we're going fragging (1999)
You can also read this very old CPMA code that reimplements bunny hopping into Quake 3, a link I'm able to dig up because I have also been playing since literally the first one came out.
- Free as in freedom
- Is it possible to create a raycast game with rooms above rooms?
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upload a picture of waluigi
I checked this out too, https://github.com/id-Software/Quake expands to a 12.3MB directory for me (excluding .git/, which is another 3MB or so).
olive.c
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2D graphics lib recommendation?
Olive.c
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Image in C
another option is to have a specific program that does this conversion, e.g https://github.com/tsoding/olive.c/blob/master/tools/png2c.c
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Minimal Cross-Platform Graphics
Perfect companion for this C graphics library: https://github.com/tsoding/olive.c
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Math Functions with -nostdlib
This might help: https://github.com/tsoding/olive.c/blob/master/js/vc.js
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Looking for a very basic 2d graphics library
If you want a minimal library : https://github.com/tsoding/olive.c
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Hacker News top posts: Sep 22, 2022
Olive.c: a simple graphics library that does not have any dependencies\ (70 comments)
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Olive.c: a simple graphics library that does not have any dependencies
Hey the link to https://tsoding.org/olive.c/ is down.
What are some alternatives?
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
SuperSimpleGraphics - An SVG generating single header file C library appropriate for "intro to programming" classes in C/C++.
halflife - Half-Life 1 engine based games
abrash-black-book - Markdown source for Michael Abrash's Graphics Programming Black Book
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
ComputerGraphics - Basic computer graphics implementation , with linux framebuffer
Quake-III-Arena - Quake III Arena GPL Source Release
hello-wayland - A hello world Wayland client (mirror)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
dietlibc - Inofficial git-cvs clone of :pserver:[email protected]:/cvs + some changes
Quake-2 - Quake 2 GPL Source Release
tigr - TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.