ultraviolet
Scala 3 to GLSL transpiler library (by PurpleKingdomGames)
roguelike
My Generic Roguelike (by davesmith00000)
ultraviolet | roguelike | |
---|---|---|
3 | 2 | |
57 | 13 | |
- | - | |
7.5 | 8.3 | |
17 days ago | 3 months ago | |
Scala | Scala | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ultraviolet
Posts with mentions or reviews of ultraviolet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-18.
-
Indigo 0.15.0-RC1 Released
The main bulk of the work is a total replacement of all GLSL based shaders in favour of programs written using Ultraviolet. Ultraviolet is a Scala 3 shader program writing library that is currently aimed at WebGL + GLSL. The purpose of this work is to begin to separate Indigo from Scala.js and WebGL, so that the project can look at supporting other rendering technologies (WebGPU is the next likely target), and one day, other platforms like the JVM and/or Native. Custom GLSL shaders will still be supported for the for the foreseeable future, but existing shaders will require very minor modification to be compatible.
- Ultraviolet: WebGL Shaders in Scala 3
-
Announcing Ultraviolet: WebGL shaders in Scala 3
Ultraviolet (0.1.0): Scala 3 to GLSL transpiler library https://github.com/PurpleKingdomGames/ultraviolet
roguelike
Posts with mentions or reviews of roguelike.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-17.
-
I am curious how many Scala developers on this sub use Scala to make games.
Having said that, I am still quietly plugging away at my roguelike in the background ...when I'm not working on Indigo, Tyrian or Ultraviolet! There is still much to do, but you can try it here: https://davesmith00000.github.io/roguelike/
- Sharing Saturday #406
What are some alternatives?
When comparing ultraviolet and roguelike you can also consider the following projects:
indigo - An FP game engine for Scala.
Binding.scala - Reactive data-binding for Scala
dotty-patched - Eval library and patched Scala-3/Dotty compiler. Evaluating source code and trees at compile time hacking multi-staging programming
Scalaz - Principled Functional Programming in Scala