ProcessingKit VS YYAsyncLayer

Compare ProcessingKit vs YYAsyncLayer and see what are their differences.

ProcessingKit

Visual designing library for iOS & OSX (by natmark)

YYAsyncLayer

iOS utility classes for asynchronous rendering and display. (by ibireme)
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ProcessingKit YYAsyncLayer
0 0
332 661
- -
0.0 0.0
over 3 years ago over 2 years ago
Swift Objective-C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ProcessingKit

Posts with mentions or reviews of ProcessingKit. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning ProcessingKit yet.
Tracking mentions began in Dec 2020.

YYAsyncLayer

Posts with mentions or reviews of YYAsyncLayer. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YYAsyncLayer yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing ProcessingKit and YYAsyncLayer you can also consider the following projects:

Snowflake - ❄️ SVG in Swift

SVGKit - Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)

InkKit - Drawing and Geometry made easy on iOS - now in Swift 3.0

NXDrawKit - NXDrawKit is a simple and easy but useful drawing kit for iPhone

MPWDrawingContext - An Objective-C wrapper for CoreGraphics CGContext

SwiftSVG - A simple, performant, and lightweight SVG parser

Drawsana - An open source library that lets your users draw on things - mark up images with text, shapes, etc.

Graphicz - Light-weight, operator-overloading-free complements to CoreGraphics!

HxSTLParser - Basic STL loader for SceneKit