PolyWorld VS MetalRenegades

Compare PolyWorld vs MetalRenegades and see what are their differences.

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PolyWorld MetalRenegades
1 1
79 6
- -
3.8 3.7
5 months ago 4 months ago
Java Java
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PolyWorld

Posts with mentions or reviews of PolyWorld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-24.
  • How to go about adding roads to a proc gen'd heightmap?
    3 projects | /r/proceduralgeneration | 24 Jul 2021
    Not sure if that helps in any way, but our Java implementation for the polygonal map gen can be found in Terasology/PolyWorld with the majority of the math in the delauny package. Maybe that's of any help to you, C# and Java may have enough similarities that it could be of help...

MetalRenegades

Posts with mentions or reviews of MetalRenegades. We have used some of these posts to build our list of alternatives and similar projects.
  • How to visualize/understand layered terrain gen math?
    1 project | /r/VoxelGameDev | 9 Aug 2021
    Our GSOC student working on world generation for an old west styled world started using https://www.desmos.com/ to visualize the noise layering. You can find examples of this in - Terasology/MetalRenegades#151 for river generation (graph plot) - Terasology/MetalRenegades#155 for mesas (graph plot)

What are some alternatives?

When comparing PolyWorld and MetalRenegades you can also consider the following projects:

TerasologyLauncher - Terasology Launcher is the official launcher for the open source game Terasology.

Open-Realms-of-Stars - 4X Strategy game

3DWorld - 3D Procedural Game Engine Using OpenGL

Cities - Procedural city & road placement

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

Cubyz - Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.

Mini2Dx - A high-level cross-platform 2D game development API

Terasology - Terasology - open source voxel world