PokemonGameEditor
pokeemerald-expansion
PokemonGameEditor | pokeemerald-expansion | |
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3 | 30 | |
118 | 269 | |
- | 4.1% | |
0.0 | 0.0 | |
over 4 years ago | 7 days ago | |
Visual Basic .NET | C | |
GNU General Public License v3.0 or later | - |
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PokemonGameEditor
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I want to make a Japanese version of Emerald Kaizo but have no romhacking experience. Advice/tips/help? What do I have to do? Is it possible?
this would be super easy to do, even if you don't want to get into the newer more complicated stuff like decomp, there are plenty of older tools out there like Pokémon Game Editor and Gen III Rom Hacking Suite that would work just fine if all you're doing is changing names of Pokémon, moves, items, trainers, etc.
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Bi-Weekly Questions Thread
Download Page Link: https://github.com/Gamer2020/PokemonGameEditor/releases
editing pokemon data should also be fairly simple depending on what you want to do. for this i recommend pokemon game editor. it has a variety of functions, but you can load your rom and pick the pokemon editor. pick the species you want to edit in the top-left. the species' catch rate is in the base stats tab, next to its other stats like HP and attack and so on. you didn't mention wanting to change evolutions, but that should also be really easy, and it's a popular edit in case you want to get ride of trade evolutions. just go to the evolution data tab and change "condition" from "trade" to something else like "level".
pokeemerald-expansion
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Battle Hacktory (Battle Factory ROM Hack) Devlog 1 | Comment Feature Requests Below
Overview: The Battle Hacktory aims to enhance and expand upon the vanilla Battle Factory experience using RHH's pokeemerald Expansion v1.6.2 https://github.com/rh-hideout/pokeemerald-expansion/. For those unfamiliar, the Battle Factory is a draft format where you pick 3 Pokémon from a draft of 6 Pokémon with the goal of making the best team possible to win 7 consecutive battles. After each victory, you will have the opportunity to trade one of your rentals with one from the defeated trainer. In addition to this, you get some scouting information about your next opponent's team allowing you the ability to counter-team your opponent to an extent. This mechanic allows players to gradually build a formidable team as they progress through sets of 7 battles.
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Dynamax Demo in Emerald Decomps
This is a demo for an implementation of Dynamax for RHH's next update to pokeemerald-expansion! Raid Battles haven't been made yet, but are on the way.
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What is the current state of tools for gen 3 rom hacking?
Definitely decomps. The games have been completely broken down and rewritten in C code so you have the ability now to edit anything directly with C rather than all the hex editing that was required before. PoryMap is a new mapping tool to go along with the decomps that’s much better than AdvanceMap. Along with the link already provided here’s another about the Emerald decomp specifically: https://github.com/rh-hideout/pokeemerald-expansion
- What is and isn't possible with Emerald ROM hacks?
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Bi-Weekly Questions Thread
Link here: https://github.com/rh-hideout/pokeemerald-expansion/tree/battle_engine
Not sure if there are any new effects but pokeemerald-expansion does assign contest effects to all added moves.
Are you talking about the one with SacredAlmighty? It is some custom version of Emerald decomp as far as I can tell, probably based around RH-Hideout’s Pokeemerald Expansion.
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Question About Pokemon ROM Hack Limitations
You can look at the pokeemerald decomp. Instead of using binary tools like Adcance Map and HMA you are editing the source code with a simple text editor and porymap. The pokeemerald has everything up to gen8 (mons, moves, abilities). An example hack that was made with the decomp is Inclement Emerald.
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Anyone want to learn how to create Pokemon Romhacks?
One of the benefits of the decomp projects is that people host their work on GitHub and there are a ton of open source feature branches that are available for you to merge into your project. For example the pokeemerald-expansion adds Mega Evolution, Primal Reversion, Fairy Type, Physical Special split, Alolan forms, all Pokemon and items and TMs and abilities up to Gen 8. All in a project base that you can build off of and create your own hack with. Its crazy.
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I ported the Slate System from BDSP into Pokémon Emerald
Oh sorry, that was all the work of the rh-hideout community who have ported much of the later gen battle mechanics into an emerald decomp expansion project
What are some alternatives?
Complete-Fire-Red-Upgrade - A complete upgrade for FireRed, including an upgraded Battle Engine.
pokeemerald - Decompilation of Pokémon Emerald
universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
porymap - Map editor for pokeemerald, pokefirered, and pokeruby
poryscript - High-level scripting language for gen 3 pokemon decompilation projects
pokecrystal-speedchoice - Repo for v7 and later of Crystal Speedchoice, a "Speedrunner's choice" mod of gen2.
pokeemerald-speedchoice
pokecrystal - Disassembly of Pokémon Crystal
DS-Pokemon-Rom-Editor - New DS Pokemon ROM Editor, based on Nømura's 2020 edition. Expanded with loads of new features, bugfixes and better usability.