Planet-Generator
godot-dispatch-queue
Planet-Generator | godot-dispatch-queue | |
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2 | 2 | |
193 | 33 | |
- | - | |
3.0 | 6.7 | |
8 months ago | 3 months ago | |
GDScript | GDScript | |
GNU General Public License v3.0 or later | Creative Commons Zero v1.0 Universal |
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Planet-Generator
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Threaded Dispatch Queues script/addon to run methods asynchronously without worrying about Thread management
Looks nice and clean, I might use this as inspiration for a multithreaded job queue I'm working on in a project of mine.
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I've been trying to implement a LOD system for planets, after many hours of coding and debugging I finally have something.
I do, here are some of the sources I used, but first you should probably check this project by u/Ignatiamus: link. If you want to check out my project it's here, although I wouldn't recommend it as the code is very sloppy and poorly documented.
godot-dispatch-queue
What are some alternatives?
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
godothreadpool - GDScript Thread Pool
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
godot-next - Godot Node Extensions - Basic Node Extensions for Godot Engine
godot-sponza - Sponza demo for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch)
xsm - X Session Manager
godot-appwrite - Godot Appwrite Integration
godot-steering-ai-framework - A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Realistic-Atmosphere-Godot-and-UE4 - A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
xsm
GodotMono-InfiniteTerrain
godot-rgmap - A library for managing maps for roguelike games in Godot Engine