PicoGK
manifold
PicoGK | manifold | |
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4 | 20 | |
164 | 633 | |
- | - | |
8.7 | 9.0 | |
5 days ago | 5 days ago | |
C# | C++ | |
Apache License 2.0 | Apache License 2.0 |
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PicoGK
- PicoGK – a compact and robust open-source geometry kernel for Computational Eng
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PicoGK is a compact and robust geometry kernel for Computational Engineering
Indeed, which is why I suggested an eDSL rather than a full-blown DSL. C# is decent at embedding domain-specific languages (fluent APIs are simple eDSLs and are fairly common). You can see the need even from their simple examples:
https://github.com/leap71/PicoGK/blob/main/Examples/Ex_Boole...
Although I just noticed that they also support defining objects via implicit functions, so that's neat:
https://github.com/leap71/PicoGK/blob/main/Examples/Ex_Impli...
manifold
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PicoGK is a compact and robust geometry kernel for Computational Engineering
Small in a relative sense compared to some larger codebase.
Here's a bit on Manifold:
https://github.com/elalish/manifold/wiki/Manifold-Library
and the author's blog is interesting:
https://elalish.blogspot.com/search/label/Manifold
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3D and 2D: Testing out my cross-platform graphics engine
For cad kernels I highly recommend manifold https://github.com/elalish/manifold
- OpenSCAD Survey - What should be improved ?
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C++: The Most Important Complexities
Our project https://github.com/elalish/manifold made use of this to speed up mesh processing algorithms a lot.
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Text-to-CAD: Risks and Opportunities
Wondering why no BRep support means it is not a CAD. It seems that OpenVSP doesn't use BRep but uses parametric surface [1]. I wonder if mesh-based modeling + some constraints solving will get you a CAD, or are there other requirements that I don't know? I only work on mesh processing library on my free-time and I don't know much about BRep.
[1] https://github.com/elalish/manifold/discussions/549#discussi...
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My Unhealthy Relationship with Keyboards ⌨
Unhealthy relationship with keyboards? Comparing with the r/MechanicalKeyboards or r/ErgoMechKeyboards people this relationship is more like divorced...
I added python binding and ended up being on of the devs for https://github.com/elalish/manifold because OpenSCAD is too slow for my modeling (I am quite impatient). Optimizing my keyboard for months with more than 5 complete rebuilds to optimize my design (looks like this: https://i.redd.it/xtf0f54mt7ya1.jpg), and is afraid of open sourcing it because my code looks too bad :(
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OpenSCAD's Web Playground got upgraded (still Alpha)
Now much faster and more stable thanks to the Manifold engine (https://github.com/elalish/manifold): in fact it is often faster than the last stable desktop release from https://openscad.org/.
Also much better code completion, and ships with a few examples from the various bundled libraries to get you started.
- Manifold Geometry library for topological robustness
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When I place down a CSGPolygon3D in this shape (haven't tried other shapes) it always opens a portal to hell, and it's not just in the editor, it's in the game too. Does anyone know what I can do about this?
At the end, they gonna replace it with ( elalish manifold.
- Manifold New Geometry Kernel for OpenSCAD
What are some alternatives?
OpenVDB - OpenVDB - Sparse volume data structure and tools
gcodepreview - OpenSCAD library for moving a tool in lines and arcs so as to model how a part would be cut using G-Code.
openscad - OpenSCAD - The Programmers Solid 3D CAD Modeller
pyscad - Python bindings for OpenSCAD
jsketcher - Parametric 2D and 3D modeler written in pure javascript
build123d - A python CAD programming library
dactyl-configurator - Generate Dactyl keyboard designs from your browser.
compas_nurbs - NURBS for COMPAS
truck - Truck is a Rust CAD Kernel.
awesome-cadquery - A curated list of CadQuery code and resources.
PySdfScad - Openscad interpretor written in python and using signed-distance-functions
scad-benchmarking - script for benchmarking OpenSCAD performance