Physac
SKR_Physics
Physac | SKR_Physics | |
---|---|---|
3 | 1 | |
385 | 1 | |
- | - | |
4.4 | 0.0 | |
5 months ago | about 2 years ago | |
C | C | |
MIT License | Apache License 2.0 |
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Physac
- Do something when exiting/leaving a collision
- Helo People!, I am a fellow programmer. I made a game engine written in c with glfw. i am also gonna add networking which will help us to make multiplayer game
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Transpiling 2d physics engine from C to Go
To test this, I decided to try to convert something useful and found a small header-only 2D physics engine called physac.
SKR_Physics
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im designing a new C++ game engine!
i want to make my 2d game engine too, i even finished the physics part: https://github.com/SUKRUCIRIS/SKR_Physics
What are some alternatives?
rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA
obs-studio - OBS Studio - Free and open source software for live streaming and screen recording
ferox - A lightweight 2D physics engine written in C, for educational purposes.
scrcpy - Display and control your Android device
cdogs-sdl - Classic overhead run-and-gun game
SKR_Physics-2.0 - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C. [Moved to: https://github.com/SUKRUCIRIS/SKR_Physics]
raw-physics - Simple rigid-body physics simulator powered by XPBD.
lanny - a 2d C++ SFML based game engine
Chipmunk - A fast and lightweight 2D game physics library.
raudio - A simple and easy-to-use audio library based on miniaudio
physac-go - Small demo of using physac 2d physics engine in golang