PSX
CLK
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PSX
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Noctane: WIP PSX emulator
I am using the tests from here: https://github.com/PeterLemon/PSX
- What's everyone currently working on?
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Duckstation got an update
Games shown are: - Hover Racing: http://www.psxdev.net/forum/viewtopic.php?t=636 - Fromage: https://chenthread.asie.pl/fromage/ - PSXNICCC Demo: https://github.com/PeterLemon/PSX/tree/master/Demo/PSXNICCC
CLK
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Bit random but does anyone know how possible it is to get this look within Stella? [Pallete/TV Effects].
Not Stella, but the Clock Signal emulator does a great job of emulating the TV effects. The 2600 emulation isn't quite as good as Stella, though.
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Giveaway: Mac Plus with Hard Disk 20 - Chicago area
I’ll be visiting Chicago on the 9th for a single night, and the author of this Mac Plus emulator which attempts to be cycle-accurate and therefore it’d be really great to have a real machine to test against… but I’m clueless at electrical work. So factor that in re: the retirement that the machine be used by its direct recipient.
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Of the more rarely seen here: the Apple II, why not?
The repository is here; binary releases for the Mac are in the appropriate section though HDV support and a few other relevant tweaks haven’t made it into a release yet so you can’t yet run Total Replay as shown. You’d probably need to use disk images.
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Looking for target for next project
Caveats being stated: https://github.com/tomharte/CLK
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Vi-mode for your Apple II prompt
Thanks for the confirmation! I just wrote an Issue. I hope Tom gets it sorted out. I normally use OpenEmulator on the Mac but I like the simplicity of CLK and would like to make it my main emulator.
- Clock Signal: an emulator for tourists that seeks to be invisible
- TomHarte/CLK: A latency-hating emulator of 8- and 16-bit platforms: the Acorn Electron, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1, Oric 1/Atmos, Sega Master System, Sinclair ZX80/81 and ZX Spectrum.
- Clock Signal ('CLK') is an emulator for tourists that seeks to be invisible
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But does it run Doom? Ummm, not exactly.
It's available via GitHub but fair warning: it's a large project and is the one I used to learn modern C++ so some of the older parts of it aren't fantastic.
What are some alternatives?
temu-vsb - TEMU ("Tandy Emulator") and VSB ("Virtual Sound Blaster"), two nifty MS-DOS TSR utilities originally developed by Andrew Zabolotny (Андрей Заболотный).
zx-sizif-512 - ZX Spectrum CPLD-based clone for rubber case
gb-test-roms - Collection of Game Boy test roms.
qemu
gba-tests - A collection of Game Boy Advance tests.
GBA - Game Boy Advance Bare Metal Assembly Programming
DK86PC - A WIP Intel 8086 and IBM PC 5150 emulator.
decaf-emu - Researching Wii U emulation.
nes-test-roms - Collection of test ROMs for testing a NES emulator.
moa - An emulator for various m68k and z80 based computers, written in Rust. Currently it has support for the Sega Genesis, TRS-80, and Computie (my own project), with Macintosh support in the works