PapARt
sceneform-android-sdk
PapARt | sceneform-android-sdk | |
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1 | 2 | |
97 | 338 | |
- | - | |
4.1 | 9.0 | |
9 months ago | about 2 years ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | Apache License 2.0 |
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PapARt
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Projection-based Augmented reality
Hi, I am Ekram graduate student at the University of Rochester. I am working on projection-based augmented reality for my research project. I am using the library PapArt. The experience is not good. What are the other better options are there, can you please share? It would be a great help.
sceneform-android-sdk
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Is there any good up to date android documentation for ARCore? I have been looking at official ARCore website but can't find anything related to how to create local anchors and add objects or models in your app and attach them to local anchors.
Google abandoned the Sceneform SDK. They now "recommend" using Unity for AR stuff (Unity ARCore SDK). If Unity is not the option the last resort is the fork https://github.com/thomasgorisse/sceneform-android-sdk
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Why should Android developers start building AR apps before 2024?
Until recently, you could use Google’s dedicated Sceneform SDK. But in 2020, Google moved Sceneform to the archive and withdrew further support for it. Currently, the Sceneform repository is maintained by enthusiasts and is available here. It must be said that the repository is updated quite frequently. However, there is still a risk of using technology that is not supported by Google.
What are some alternatives?
controlp5 - A gui library for processing.org
arcore-filament-example-app - ARCore Filament Example App
processing-imageprocessing - Collection of basic image processing algorithms for processing
sceneview-android - SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
processing-postfx - A shader based postFX library for processing.
sceneform-android-sdk - Sceneform SDK for Android
processing - Source code for the Processing Core and Development Environment (PDE)
AR-Bounceball - ARCore project That Implements 3D Sceneform.
video_export_processing - Processing library that interfaces with ffmpeg to export video files
gcode-estimator - Estimate the length/weight/cost of filament used for a 3D print by parsing the gcode file
processing-android - Processing mode and core library to create Android apps with Processing
ARToolKit5