sceneform-android-sdk
Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform [Moved to: https://github.com/SceneView/sceneform-android] (by thomasgorisse)
ARToolKit5
By artoolkit
sceneform-android-sdk | ARToolKit5 | |
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2 | 2 | |
338 | 277 | |
- | 2.9% | |
9.0 | 10.0 | |
about 2 years ago | over 4 years ago | |
Java | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sceneform-android-sdk
Posts with mentions or reviews of sceneform-android-sdk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-20.
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Is there any good up to date android documentation for ARCore? I have been looking at official ARCore website but can't find anything related to how to create local anchors and add objects or models in your app and attach them to local anchors.
Google abandoned the Sceneform SDK. They now "recommend" using Unity for AR stuff (Unity ARCore SDK). If Unity is not the option the last resort is the fork https://github.com/thomasgorisse/sceneform-android-sdk
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Why should Android developers start building AR apps before 2024?
Until recently, you could use Google’s dedicated Sceneform SDK. But in 2020, Google moved Sceneform to the archive and withdrew further support for it. Currently, the Sceneform repository is maintained by enthusiasts and is available here. It must be said that the repository is updated quite frequently. However, there is still a risk of using technology that is not supported by Google.
ARToolKit5
Posts with mentions or reviews of ARToolKit5.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-20.
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Why should Android developers start building AR apps before 2024?
ARToolKit is a completely free open-source library for working with AR. Its features are:
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Can one create an AR app without the toolkits?
ARToolkit is a little old, but I am sure you can find more https://github.com/artoolkit/ARToolKit5
What are some alternatives?
When comparing sceneform-android-sdk and ARToolKit5 you can also consider the following projects:
arcore-filament-example-app - ARCore Filament Example App
sceneview-android - SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
sceneform-android-sdk - Sceneform SDK for Android
AR-Bounceball - ARCore project That Implements 3D Sceneform.
PapARt - Paper Augmented Reality Toolkit - interactive projection for Processing
gcode-estimator - Estimate the length/weight/cost of filament used for a 3D print by parsing the gcode file
processing-android - Processing mode and core library to create Android apps with Processing