PWSat2OBC
asynchronix
PWSat2OBC | asynchronix | |
---|---|---|
1 | 2 | |
57 | 140 | |
- | 0.7% | |
10.0 | 6.8 | |
over 2 years ago | 28 days ago | |
C++ | Rust | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
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PWSat2OBC
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Simulate your own spacecraft with Asynchronix, an async discrete-event simulator
If you are looking for an example with similar complexity and real-time constraints as a cubesat, you could do worse than look at what the PWSat folks did (GitHub link). It's not introductory material, but I have been impressed to see such level of rigor being applied for cubesat development and validation.
asynchronix
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(Ab)using async to implement a runtime for console emulators
This kind of reminds me of what asynchronix does. Not sure that it'd be useful, but it'd probably be of interest to you at least!
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Simulate your own spacecraft with Asynchronix, an async discrete-event simulator
I just released Asynchronix, a high-performance, multi-threaded discrete-event simulator.
What are some alternatives?
tachyonix - An asynchronous, multi-producer, single-consumer (MPSC) bounded channel that operates at tachyonic speeds
raceintospace - This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
st3 - Very fast lock-free, bounded, work-stealing queues with FIFO stealing and LIFO or FIFO semantic for the worker thread.
goestools - 📡 LRIT demodulator from weather satellite GEO-KOMPSAT-2A (GK-2A).
heph - Heph is an actor library for Rust based on asynchronous functions.
ossim - Core OSSIM (Open Source Software Image Map) package including C++ code for OSSIM library, command-line applications, tests, and build system