PCRE2.jl
BinaryBuilder.jl
PCRE2.jl | BinaryBuilder.jl | |
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1 | 5 | |
3 | 381 | |
- | 1.6% | |
10.0 | 6.7 | |
almost 2 years ago | 4 days ago | |
Julia | Julia | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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PCRE2.jl
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Is Julia suitable today as a scripting language?
See also: https://github.com/JuliaString/PCRE2.jl
BinaryBuilder.jl
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Is Julia suitable today as a scripting language?
There are some efforts and the startup times are getting better with every release and there's BinaryBuilder.jl.
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Because cross-compiling binaries for Windows is easier than building natively
There is the Julia package https://github.com/JuliaPackaging/BinaryBuilder.jl which creates an environment that fakes being another, but with the correct compilers and SDKs . It's used to build all the binary dependencies
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Discussion Thread
https://binarybuilder.org/. You can do it manually obviously, but this is easier.
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PyTorch: Where we are headed and why it looks a lot like Julia (but not exactly)
> The main pain point is probably the lack of standard, multi-environment packaging solutions for natively compiled code.
Are you talking about something like BinaryBuilder.jl[1], which provides native binaries as julia-callable wrappers?
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[1] https://binarybuilder.org
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What to do about GPU packages on PyPI?
Julia did that for binary dependencies for a few years, with adapters for several linux platforms, homebrew, and for cross-compiled RPMs for Windows. It worked, to a degree -- less well on Windows -- but the combinatorial complexity led to many hiccups and significant maintenance effort. Each Julia package had to account for the peculiarities of each dependency across a range of dependency versions and packaging practices (linkage policies, bundling policies, naming variations, distro versions) -- and this is easier in Julia than in (C)Python because shared libraries are accessed via locally-JIT'd FFI, so there is no need to eg compile extensions for 4 different CPython ABIs (Julia also has syntactic macros which can be helpful here).
To provide a better experience for both package authors and users, as well as reducing the maintenance burden, the community has developed and migrated to a unified system called BinaryBuilder (https://binarybuilder.org) over the past 2-3 years. BinaryBuilder allows targeting all supported platforms with a single build script and also "audits" build products for common compatibility and linkage snafus (similar to some of the conda-build tooling and auditwheel). There was a nice talk at AlpineConf recently (https://alpinelinux.org/conf/) covering some of this history and detailing BinaryBuilder, although I'm not sure how to link into the video.
All that to say: it can work to an extent, but it has been tried various times before. The fact that conda and manylinux don't use system packages was not borne out of inexperience, either. The idea of "make binaries a distro packager's problem" sounds like a simplifying step, but that doesn't necessarily work out.
What are some alternatives?
StaticTools.jl - Enabling StaticCompiler.jl-based compilation of (some) Julia code to standalone native binaries by avoiding GC allocations and llvmcall-ing all the things!
functorch - functorch is JAX-like composable function transforms for PyTorch.
Yggdrasil - Collection of builder repositories for BinaryBuilder.jl
HTTP.jl - HTTP for Julia
dh-virtualenv - Python virtualenvs in Debian packages
RDKit - The official sources for the RDKit library
StarWarsArrays.jl - Arrays indexed as the order of Star Wars movies
mxe - MXE (M cross environment)
tensorflow - An Open Source Machine Learning Framework for Everyone
jax - Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
OffsetArrays.jl - Fortran-like arrays with arbitrary, zero or negative starting indices.
WSL - Issues found on WSL