BinaryBuilder.jl
jax
BinaryBuilder.jl | jax | |
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5 | 82 | |
379 | 28,004 | |
1.1% | 1.8% | |
6.5 | 10.0 | |
8 days ago | 6 days ago | |
Julia | Python | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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BinaryBuilder.jl
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Is Julia suitable today as a scripting language?
There are some efforts and the startup times are getting better with every release and there's BinaryBuilder.jl.
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Because cross-compiling binaries for Windows is easier than building natively
There is the Julia package https://github.com/JuliaPackaging/BinaryBuilder.jl which creates an environment that fakes being another, but with the correct compilers and SDKs . It's used to build all the binary dependencies
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Discussion Thread
https://binarybuilder.org/. You can do it manually obviously, but this is easier.
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PyTorch: Where we are headed and why it looks a lot like Julia (but not exactly)
> The main pain point is probably the lack of standard, multi-environment packaging solutions for natively compiled code.
Are you talking about something like BinaryBuilder.jl[1], which provides native binaries as julia-callable wrappers?
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[1] https://binarybuilder.org
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What to do about GPU packages on PyPI?
Julia did that for binary dependencies for a few years, with adapters for several linux platforms, homebrew, and for cross-compiled RPMs for Windows. It worked, to a degree -- less well on Windows -- but the combinatorial complexity led to many hiccups and significant maintenance effort. Each Julia package had to account for the peculiarities of each dependency across a range of dependency versions and packaging practices (linkage policies, bundling policies, naming variations, distro versions) -- and this is easier in Julia than in (C)Python because shared libraries are accessed via locally-JIT'd FFI, so there is no need to eg compile extensions for 4 different CPython ABIs (Julia also has syntactic macros which can be helpful here).
To provide a better experience for both package authors and users, as well as reducing the maintenance burden, the community has developed and migrated to a unified system called BinaryBuilder (https://binarybuilder.org) over the past 2-3 years. BinaryBuilder allows targeting all supported platforms with a single build script and also "audits" build products for common compatibility and linkage snafus (similar to some of the conda-build tooling and auditwheel). There was a nice talk at AlpineConf recently (https://alpinelinux.org/conf/) covering some of this history and detailing BinaryBuilder, although I'm not sure how to link into the video.
All that to say: it can work to an extent, but it has been tried various times before. The fact that conda and manylinux don't use system packages was not borne out of inexperience, either. The idea of "make binaries a distro packager's problem" sounds like a simplifying step, but that doesn't necessarily work out.
jax
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The Elements of Differentiable Programming
The dual numbers exist just as surely as the real numbers and have been used well over 100 years
https://en.m.wikipedia.org/wiki/Dual_number
Pytorch has had them for many years.
https://pytorch.org/docs/stable/generated/torch.autograd.for...
JAX implements them and uses them exactly as stated in this thread.
https://github.com/google/jax/discussions/10157#discussionco...
As you so eloquently stated, "you shouldn't be proclaiming things you don't actually know on a public forum," and doubly so when your claimed "corrections" are so demonstrably and totally incorrect.
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Julia GPU-based ODE solver 20x-100x faster than those in Jax and PyTorch
On your last point, as long as you jit the topmost level, it doesn't matter whether or not you have inner jitted functions. The end result should be the same.
Source: https://github.com/google/jax/discussions/5199#discussioncom...
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Apple releases MLX for Apple Silicon
The design of MLX is inspired by frameworks like NumPy, PyTorch, Jax, and ArrayFire.
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MLPerf training tests put Nvidia ahead, Intel close, and Google well behind
I'm still not totally sure what the issue is. Jax uses program transformations to compile programs to run on a variety of hardware, for example, using XLA for TPUs. It can also run cuda ops for Nvidia gpus without issue: https://jax.readthedocs.io/en/latest/installation.html
There is also support for custom cpp and cuda ops if that's what is needed: https://jax.readthedocs.io/en/latest/Custom_Operation_for_GP...
I haven't worked with float4, but can imagine that new numerical types would require some special handling. But I assume that's the case for any ml environment.
But really you probably mean fixed point 4bit integer types? Looks like that has had at least some work done in Jax: https://github.com/google/jax/issues/8566
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MatX: Efficient C++17 GPU numerical computing library with Python-like syntax
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Are they even comparing apples to apples to claim that they see these improvements over NumPy?
> While the code complexity and length are roughly the same, the MatX version shows a 2100x over the Numpy version, and over 4x faster than the CuPy version on the same GPU.
NumPy doesn't use GPU by default unless you use something like Jax [1] to compile NumPy code to run on GPUs. I think more honest comparison will mainly compare MatX running on same CPU like NumPy as focus the GPU comparison against CuPy.
[1] https://github.com/google/jax
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JAX – NumPy on the CPU, GPU, and TPU, with great automatic differentiation
Actually that never changed. The README has always had an example of differentiating through native Python control flow:
https://github.com/google/jax/commit/948a8db0adf233f333f3e5f...
The constraints on control flow expressions come from jax.jit (because Python control flow can't be staged out) and jax.vmap (because we can't take multiple branches of Python control flow, which we might need to do for different batch elements). But autodiff of Python-native control flow works fine!
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Julia and Mojo (Modular) Mandelbrot Benchmark
For a similar "benchmark" (also Mandelbrot) but took place in Jax repo discussion: https://github.com/google/jax/discussions/11078#discussionco...
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Functional Programming 1
2. https://github.com/fantasyland/fantasy-land (A bit heavy on jargon)
Note there is a python version of Ramda available on pypi and there’s a lot of FP tidbits inside JAX:
3. https://pypi.org/project/ramda/ (Worth making your own version if you want to learn, though)
4. For nested data, JAX tree_util is epic: https://jax.readthedocs.io/en/latest/jax.tree_util.html and also their curry implementation is funny: https://github.com/google/jax/blob/4ac2bdc2b1d71ec0010412a32...
Anyway don’t put FP on a pedestal, main thing is to focus on the core principles of avoiding external mutation and making helper functions. Doesn’t always work because some languages like Rust don’t have legit support for currying (afaik in 2023 August), but in those cases you can hack it with builder methods to an extent.
Finally, if you want to understand the middle of the midwit meme, check out this wiki article and connect the free monoid to the Kleene star (0 or more copies of your pattern) and Kleene plus (1 or more copies of your pattern). Those are also in regex so it can help you remember the regex symbols. https://en.wikipedia.org/wiki/Free_monoid?wprov=sfti1
The simplest example might be {0}^* in which case
0: “” // because we use *
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Best Way to Learn JAX
Hello! I'm trying to learn JAX over the next couple of weeks. Ideally, I want to be comfortable with using it for projects after about 3 weeks to a month, although I understand that may not be realistic. I currently have experience with PyTorch and TensorFlow. How should I go about learning JAX? Is there a specific YouTube tutorial or online course I should use, or should I just use the tutorial on https://jax.readthedocs.io/? Any information, advice, or experience you can share would be much appreciated!
- Codon: Python Compiler
What are some alternatives?
functorch - functorch is JAX-like composable function transforms for PyTorch.
Numba - NumPy aware dynamic Python compiler using LLVM
Yggdrasil - Collection of builder repositories for BinaryBuilder.jl
HTTP.jl - HTTP for Julia
julia - The Julia Programming Language
dh-virtualenv - Python virtualenvs in Debian packages
Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration
RDKit - The official sources for the RDKit library
Cython - The most widely used Python to C compiler
StarWarsArrays.jl - Arrays indexed as the order of Star Wars movies
jax-windows-builder - A community supported Windows build for jax.