PAL VS xgl

Compare PAL vs xgl and see what are their differences.

PAL

Performance Analysis of Logs (PAL) tool (by clinthuffman)
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PAL xgl
3 5
462 204
- 1.5%
0.0 6.0
over 1 year ago about 1 month ago
Visual Basic .NET C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PAL

Posts with mentions or reviews of PAL. We have used some of these posts to build our list of alternatives and similar projects.
  • General Server/WorkStation Health Check Via Powershell
    1 project | /r/PowerShell | 9 Jul 2022
    In Windows pretty much you can get this data straight from the performance monitor (gui tool) or typeperf(command line) that will cover processes, memory, cpu, and performance in general. This will give you most if not all the stats that you get from various *top style tools amd others in *nix in general. I believe in powershell you can get these counters via get-counter and this article is a start for that. I would also I would suggest coming up with a "common ground" terminology to get the data between different operating systems so that from a data perspective you can compare apples to apples. You cam also look at the PAL project as this looks thrpugh a swt of performance logs for various workflows to see what counters matter.
  • User states they need more RAM based on "committed RAM" reporting in task manager
    1 project | /r/sysadmin | 20 Jun 2022
  • How to Set up the PAL Tool for Windows Performance Monitoring
    1 project | dev.to | 15 Jan 2021
    To get started, visit the  PAL Tool download from GitHub. You can do so by visiting the releases section. In this article, we'll be using version 2.8.1.

xgl

Posts with mentions or reviews of xgl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • Resources for trying out Graphics driver development :
    3 projects | /r/GraphicsProgramming | 1 May 2022
    API layer is here: https://github.com/GPUOpen-Drivers/xgl
  • Do graphics companies ever use C or "C style C++"?
    2 projects | /r/GraphicsProgramming | 14 Mar 2022
    Not sure if you mean games or drivers, but AMDVLK uses C++ for it's usermode driver, it disables features like exceptions, RTTI etc. From my experience, games are generally the same. The kernel is still C though.
  • dear nvidia driver developers.
    4 projects | /r/linux_gaming | 1 Nov 2021
    That's the wrong repo for AMDVLK. You have to look at these https://github.com/GPUOpen-Drivers/llpc https://github.com/GPUOpen-Drivers/xgl https://github.com/GPUOpen-Drivers/pal And this is also just the user space vulkan driver that nobody uses, the real driver you should look at is radv, which was initially written by red hat and Bas Nieuwenhuizen, and is maintained by Bas (afaiu as a hobby) and a team of Valve contractors. And then there's radeonsi, which is now mostly maintained by AMD, but has seen a lot of third party contributors over the years, and amdgpu + the display stack, which is mostly worked on by AMD.
  • New AMDVLK: add AMD switchable graphics layer to switch AMD Vulkan driver between amdvlk and RADV
    2 projects | /r/linux_gaming | 6 Jan 2021
    The problem is not the global variable, maybe I've expressed my self wrong. The issue is that this doesn't store the needed function pointers for each instance, just for one and it will get overwritten if you create another instance. In many other layers you have some kind of map. (well not the VkInstance itself but the loader's dispatch table pointer, but that's probably too much details)

What are some alternatives?

When comparing PAL and xgl you can also consider the following projects:

pal - Platform Abstraction Library

AMDVLK - AMD Open Source Driver For Vulkan

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

llpc - LLVM-Based Pipeline Compiler