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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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Not sure if you mean games or drivers, but AMDVLK uses C++ for it's usermode driver, it disables features like exceptions, RTTI etc. From my experience, games are generally the same. The kernel is still C though.
BGFX is a somewhat popular cross-platform rendering library that is written in C-style C++ (the author calls it Orthodox C++ ).
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a more popular project.
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