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Xgl Alternatives
Similar projects and alternatives to xgl
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bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better xgl alternative or higher similarity.
xgl reviews and mentions
Posts with mentions or reviews of xgl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-01.
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Resources for trying out Graphics driver development :
API layer is here: https://github.com/GPUOpen-Drivers/xgl
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Do graphics companies ever use C or "C style C++"?
Not sure if you mean games or drivers, but AMDVLK uses C++ for it's usermode driver, it disables features like exceptions, RTTI etc. From my experience, games are generally the same. The kernel is still C though.
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dear nvidia driver developers.
That's the wrong repo for AMDVLK. You have to look at these https://github.com/GPUOpen-Drivers/llpc https://github.com/GPUOpen-Drivers/xgl https://github.com/GPUOpen-Drivers/pal And this is also just the user space vulkan driver that nobody uses, the real driver you should look at is radv, which was initially written by red hat and Bas Nieuwenhuizen, and is maintained by Bas (afaiu as a hobby) and a team of Valve contractors. And then there's radeonsi, which is now mostly maintained by AMD, but has seen a lot of third party contributors over the years, and amdgpu + the display stack, which is mostly worked on by AMD.
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New AMDVLK: add AMD switchable graphics layer to switch AMD Vulkan driver between amdvlk and RADV
The problem is not the global variable, maybe I've expressed my self wrong. The issue is that this doesn't store the needed function pointers for each instance, just for one and it will get overwritten if you create another instance. In many other layers you have some kind of map. (well not the VkInstance itself but the loader's dispatch table pointer, but that's probably too much details)
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www.saashub.com | 24 Apr 2024
Stats
Basic xgl repo stats
5
204
6.3
30 days ago
GPUOpen-Drivers/xgl is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of xgl is C++.
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