PAL
Performance Analysis of Logs (PAL) tool (by clinthuffman)
xgl
Vulkan API Layer (by GPUOpen-Drivers)
PAL | xgl | |
---|---|---|
3 | 5 | |
462 | 204 | |
- | 1.5% | |
0.0 | 6.0 | |
over 1 year ago | about 1 month ago | |
Visual Basic .NET | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PAL
Posts with mentions or reviews of PAL.
We have used some of these posts to build our list of alternatives
and similar projects.
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General Server/WorkStation Health Check Via Powershell
In Windows pretty much you can get this data straight from the performance monitor (gui tool) or typeperf(command line) that will cover processes, memory, cpu, and performance in general. This will give you most if not all the stats that you get from various *top style tools amd others in *nix in general. I believe in powershell you can get these counters via get-counter and this article is a start for that. I would also I would suggest coming up with a "common ground" terminology to get the data between different operating systems so that from a data perspective you can compare apples to apples. You cam also look at the PAL project as this looks thrpugh a swt of performance logs for various workflows to see what counters matter.
- User states they need more RAM based on "committed RAM" reporting in task manager
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How to Set up the PAL Tool for Windows Performance Monitoring
To get started, visit the PAL Tool download from GitHub. You can do so by visiting the releases section. In this article, we'll be using version 2.8.1.
xgl
Posts with mentions or reviews of xgl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-01.
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Resources for trying out Graphics driver development :
API layer is here: https://github.com/GPUOpen-Drivers/xgl
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Do graphics companies ever use C or "C style C++"?
Not sure if you mean games or drivers, but AMDVLK uses C++ for it's usermode driver, it disables features like exceptions, RTTI etc. From my experience, games are generally the same. The kernel is still C though.
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dear nvidia driver developers.
That's the wrong repo for AMDVLK. You have to look at these https://github.com/GPUOpen-Drivers/llpc https://github.com/GPUOpen-Drivers/xgl https://github.com/GPUOpen-Drivers/pal And this is also just the user space vulkan driver that nobody uses, the real driver you should look at is radv, which was initially written by red hat and Bas Nieuwenhuizen, and is maintained by Bas (afaiu as a hobby) and a team of Valve contractors. And then there's radeonsi, which is now mostly maintained by AMD, but has seen a lot of third party contributors over the years, and amdgpu + the display stack, which is mostly worked on by AMD.
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New AMDVLK: add AMD switchable graphics layer to switch AMD Vulkan driver between amdvlk and RADV
The problem is not the global variable, maybe I've expressed my self wrong. The issue is that this doesn't store the needed function pointers for each instance, just for one and it will get overwritten if you create another instance. In many other layers you have some kind of map. (well not the VkInstance itself but the loader's dispatch table pointer, but that's probably too much details)
What are some alternatives?
When comparing PAL and xgl you can also consider the following projects:
pal - Platform Abstraction Library
AMDVLK - AMD Open Source Driver For Vulkan
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
llpc - LLVM-Based Pipeline Compiler