OpenGamepadUI
VR-on-Linux
OpenGamepadUI | VR-on-Linux | |
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3 | 29 | |
304 | - | |
6.9% | - | |
9.2 | - | |
1 day ago | - | |
GDScript | ||
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenGamepadUI
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Linux genuinely gives me less issues than Windows
It's still early days for the project but I would definitely keep an eye on open-gamepad-ui
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Linux handheld TDP Overlay (Testers needed)
Option 2: Install the pre-compiled binary using these instructions: https://github.com/ShadowBlip/OpenGamepadUI/blob/main/docs/install/INSTALL_BINARY.md
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Guide - Manual Build Instructions for TDP control Plugin
And once OpenGamePadUI is fully stable and part of ChimeraOS, it should eliminate the need for these solutions altogether
VR-on-Linux
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I want to switch to linux, but I have some questions
What headset do you have? VR works great when it works, but the protocols on Linux don't play well with all headsets. If you have a Vive, Vive Pro, or Index, it should work well with SteamVR. Otherwise, you'll have to dig around and test yourself using something like OpenHMD or more likely Monado, which both have limited device support. In my search, I came across this page, which might help you out.
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Linux genuinely gives me less issues than Windows
As a rare VR on Linux user, SteamVR for Linux is in a sad state and I wouldn't recommend it to anyone who's not extremely dedicated. The fact that it exists at all is a step up from other vendors but man is it a bad experience right now. Worse than it's been since the earliest days IMO
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PSVR on Linux via Monado: a setup guide
Yep. Here's a relatively out-of-date list: https://gitlab.com/vr-on-linux/VR-on-Linux/-/tree/master/Proton
- Good (current) Guides for installing skyrim mods on Linux
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Anyone Using The Tundra Trackers on Linux?
They are untested but should work, they use Valve's firmware. I reached out to the developers about it a while ago for this document.
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VR Gaming on Linux
Also, check out /r/virtualreality_linux and: https://gitlab.com/vr-on-linux/VR-on-Linux
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VRChat implements EAC to curb the use of game modifications, causing community backlash
I've removed it from the list.
- How is VR on Linux today?
- VR SDKs (Viveport SDK, OpenVR etc.) with Linux? how well do they work?
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With the release of the Steam deck, how good is gaming on Linux now?
Aside from the smaller list of native/supported games, here's what I've found has been tested to work.
What are some alternatives?
godot-tactical-rpg - A tactical role-playing game demo for the Godot Engine
SteamVR-for-Linux - Issue tracker for the Linux port of SteamVR
simple-ryzen-tdp - extremely simple ryzenadj tdp electron app
ALVR - Stream VR games from your PC to your headset via Wi-Fi
ROTA - Godot 3.5.2 / Gravity Bending Puzzle Platformer Game
lhctrl - Power management of Valve v1 lighthouses over Bluetooth LE
OpenHMD - Free and Open Source API and drivers for immersive technology.
ammo - Almost Manual Mod Organizer - Linux MO for Bethesda Games
dotfiles
Oculess - Removes account requirements and telemetry from Oculus Quest devices
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
LinusTrinus - TrinusVR streaming server for Linux