OpenGLGameCS VS terrain-generation-test-pygame

Compare OpenGLGameCS vs terrain-generation-test-pygame and see what are their differences.

OpenGLGameCS

soon to be a sort of 3d game you can walk around in (by AngryCarrot789)

terrain-generation-test-pygame

Just for testing a random 2D terrain generation system i've made (not with perlin noise) (by Magoninho)
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OpenGLGameCS terrain-generation-test-pygame
1 1
5 5
- -
0.0 0.0
over 3 years ago almost 2 years ago
C# Python
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenGLGameCS

Posts with mentions or reviews of OpenGLGameCS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-22.
  • I want to make Minecraft but I am a newbie
    3 projects | /r/opengl | 22 Feb 2021
    Continue, i dont use linear algebra so much for basic shading you just need dot and normals for character movement theres good one here you can take https://github.com/AngryCarrot789/OpenGLGameCS/tree/master/OpenGLGameCS it also had video but i lost it

terrain-generation-test-pygame

Posts with mentions or reviews of terrain-generation-test-pygame. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-22.

What are some alternatives?

When comparing OpenGLGameCS and terrain-generation-test-pygame you can also consider the following projects:

TrippyGL - A simple, lightweight yet highly versatile OpenGL graphics library

GLWpfControl - A fast native control for OpenTK 4.x + 3.x on WPF.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.