OpenDream
tgstation-remake
OpenDream | tgstation-remake | |
---|---|---|
9 | 1 | |
176 | 26 | |
2.8% | - | |
9.5 | 10.0 | |
2 days ago | almost 4 years ago | |
C# | JavaScript | |
MIT License | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenDream
- So about opendream
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hello ss13 players
I still think writing an open source Dreammaker interpreter (Like OpenDream: https://github.com/OpenDreamProject/OpenDream) would be a much better idea, as you simply cannot just replace 20 years of open source development with a new engine.
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Space Station 14 Progress Report #32: Geoff
SS13 coming to linux soon™.
- OpenDream Connection Test
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How difficult would it be to transfer stuff/code from ss13 to ss14?
Bet.
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The SS13 curses extends to Roblox remake. Truly May god remake the SS13 engine. For no one else can.
Hmmmm.
- Is SS13 Dying or Growing?
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Space Station 14 – Open-Source Remake of Space Station 13
As much as any attempt to rewrite is cursed.
Funny enough RobustToolbox also is being used to port existing codebases to C# [0].
This way old codebases can keep using DMI, and use CEF instead of Internet Explorer.
[0] https://github.com/wixoaGit/OpenDream
tgstation-remake
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Space Station 14 – Open-Source Remake of Space Station 13
Evidently so. I'm not quite up to speed, but evet since SS13 was first created there have been maybe a dozen attempts to move it off of BYOND: SS14, SS3D, RE:SS3D, UnityStation, Griefly, Bluespess...
I do remember stumbling across this issue[1] by one of the lead developers of SS14 calling out one of the devs of another project. I think it illustrates that the stories of people trying to remake SS13 alone are numerous and fraught with tension at times. But it speaks volumes about how passionate many individuals are about this specific game.
There is also this very interesting writeup[2] by another SS14 dev about four years ago about how the project got started.
Also interesting about SS14 in particular is that they use a completely custom engine called RobustToolbox, written in C#. This was after trying to use SFML, scrapping everything, and eventually spending a year "waiting for Godot", in someone else's words. One of the devs apparently spent two years mostly just learning OpenGL just to finish the engine.
[1] https://github.com/Bluespess/tgstation-remake/issues/76
[2] https://www.reddit.com/r/ss14/comments/5k3tkl/comment/dbo633...
What are some alternatives?
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
unitystation - The original unitystation
Nebula - A general purpose SS13/Baystation12 fork.
AspNetCore - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux. [Moved to: https://github.com/dotnet/aspnetcore]
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
PowerShell - PowerShell for every system!