OpenCL-CLHPP VS kompute

Compare OpenCL-CLHPP vs kompute and see what are their differences.

kompute

General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation. (by KomputeProject)
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OpenCL-CLHPP kompute
5 37
350 1,486
0.9% 2.7%
6.5 8.1
7 days ago 7 days ago
C++ C++
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenCL-CLHPP

Posts with mentions or reviews of OpenCL-CLHPP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.
  • Khronos Group releases OpenCL 3.0.14 update
    2 projects | /r/OpenCL | 18 Apr 2023
    Khronos has today released the OpenCL 3.0.14 maintenance update that introduces a new cl_khr_command_buffer_multi_device provisional extension that enables execution of a heterogeneous command-buffers across multiple devices. This release also includes significant improvements to the OpenCL C++ Bindings, a new code generation framework for the OpenCL extension headers, and the usual clarifications and bug fixes. The new specifications can be downloaded from the OpenCL Registry.
  • An example for OpenCL 3.0?
    4 projects | /r/OpenCL | 11 Mar 2023
    Please note that OpenCL consists of two parts: host API and a separate language which is used to write kernels (code which is going to be offloaded to devices). OpenCL specification describes host APIs as C-style APIs and that is what implementors has to provide. However, there are number of various libraries which provides bindings for other languages: - C++ - Python - Go - Rust
  • Conference: SYCL and IWOCL
    3 projects | /r/cpp | 27 Dec 2021
    opencl.hpp from https://github.com/KhronosGroup/OpenCL-CLHPP evolved from the C++ wrapper API that Ben Gaster started at AMD and I continued evolving. That work has continued since. It is a wrapper for the OpenCL runtime API, but the kernel side code is provided as kernel strings or SPIRV blobs through that API.
  • Getting Started
    3 projects | /r/OpenCL | 14 Apr 2021
    I was actually writing my own application in C++. I got the OpenCL CLHPP library downloaded. Wish me luck.

kompute

Posts with mentions or reviews of kompute. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-14.

What are some alternatives?

When comparing OpenCL-CLHPP and kompute you can also consider the following projects:

OpenCL-SDK - OpenCL SDK

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

pyopencl - OpenCL integration for Python, plus shiny features

ROCm - AMD ROCm™ Software - GitHub Home [Moved to: https://github.com/ROCm/ROCm]

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

OpenCLOn12 - The OpenCL-on-D3D12 mapping layer

godot-proposals - Godot Improvement Proposals (GIPs)

VulkanExamples - Examples and demos for the Vulkan C++ API

clspv - Clspv is a compiler for OpenCL C to Vulkan compute shaders

futhark - :boom::computer::boom: A data-parallel functional programming language

datoviz - ⚡ High-performance GPU interactive scientific data visualization with Vulkan

triSYCL - Generic system-wide modern C++ for heterogeneous platforms with SYCL from Khronos Group