OoT-Randomizer
A randomizer for Ocarina of Time. (by OoTRandomizer)
MM2Random
Mega Man 2 Randomizer (by duckfist)
OoT-Randomizer | MM2Random | |
---|---|---|
7 | 1 | |
393 | 30 | |
1.3% | - | |
9.4 | 0.0 | |
1 day ago | over 1 year ago | |
Python | C# | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OoT-Randomizer
Posts with mentions or reviews of OoT-Randomizer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-17.
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Precise selection of random music from Darunia's Joy Pack?
I'll admit that I don't know all the details of how it works, but there is the functionality to write an exclusion list for custom music: https://github.com/TestRunnerSRL/OoT-Randomizer/pull/1289
- Fill me in on something, will logic ever expect you to buy a Tunic from a normal shop slot?
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If you have a github account, please consider to give the official repository a star!
If you have a github account, please consider giving a star to our main development repo, https://github.com/TestRunnerSRL/OoT-Randomizer.
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How is logic programmed in video game randomizers?
Some good answers already, but in case anyone is curious about all the details, a lot of popular randomizers are open source so you can just go look at how they work yourself: OoT - https://github.com/TestRunnerSRL/OoT-Randomizer SM - https://github.com/tewtal/itemrandomizerweb MM2 - https://github.com/duckfist/MM2Random FF1 - https://github.com/FiendsOfTheElements/FF1Randomizer
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Can anyone please help me?
The code literally checks to make sure your rom has a .z64 or .n64 extension... https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/Rom.py#L84
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Cutscenes
Oh, if you wanna try it yourself i just commented out a bunch of lines from around here: https://github.com/TestRunnerSRL/OoT-Randomizer/blob/Dev/Patches.py
MM2Random
Posts with mentions or reviews of MM2Random.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-17.
-
How is logic programmed in video game randomizers?
Some good answers already, but in case anyone is curious about all the details, a lot of popular randomizers are open source so you can just go look at how they work yourself: OoT - https://github.com/TestRunnerSRL/OoT-Randomizer SM - https://github.com/tewtal/itemrandomizerweb MM2 - https://github.com/duckfist/MM2Random FF1 - https://github.com/FiendsOfTheElements/FF1Randomizer
What are some alternatives?
When comparing OoT-Randomizer and MM2Random you can also consider the following projects:
FF1Randomizer - A randomizer for Final Fantasy 1 on the NES.