OXCE-od VS OpenXcom-vita

Compare OXCE-od vs OpenXcom-vita and see what are their differences.

OXCE-od

Port of OpenXcom Extended to OpenDingux 👽 (by uncletrunks)

OpenXcom-vita

Open-source clone of the original X-Com 👽 (by Northfear)
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OXCE-od OpenXcom-vita
2 1
1 16
- -
0.0 7.4
over 3 years ago 4 months ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OXCE-od

Posts with mentions or reviews of OXCE-od. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-21.

OpenXcom-vita

Posts with mentions or reviews of OpenXcom-vita. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-21.

What are some alternatives?

When comparing OXCE-od and OpenXcom-vita you can also consider the following projects:

OpenXcom - Open-source clone of the original X-Com 👽

fake-08 - A Pico-8 player/emulator for console homebrew

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

fheroes2-vita - Free implementation of Heroes of the Might and Magic II game engine

Vanilla-Conquer-vita - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.

stratagus-vita - The Stratagus strategy game engine

psv-OnscripterJH - ONScripter-jh (SDL2) for PSVita branch, with some features support