OS.js
greenworks
OS.js | greenworks | |
---|---|---|
24 | 11 | |
6,757 | 1,438 | |
0.0% | 0.5% | |
0.0 | 6.9 | |
over 1 year ago | 25 days ago | |
JavaScript | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OS.js
- Os.js – open-source JavaScript web desktop platform with a window manager
- Show HN: PikaTorrent, a modern, multi-platform, open source BitTorrent app
- Os.js
- Why even have other programming languages?
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Cloud Based Desktop Environment
OS.js
- Why can't there be one ubiquitous programming language that 'does everything' if the underlying principles of coding is all the same?
- Let's write Operating System in JavaScript
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What did I do to deserve a JavaScript database?
You mean like https://www.os-js.org/ there are a few others also I believe.
greenworks
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Progressing achievement stat for Steam?
According to the documentation, greenworks.setStat(name, value) is probably what I'm looking for. The problem is, I'm not sure what to put for the value. From what I can tell (and I could be wrong), it only sets the stat to a specific value, and can't do something like +1 to the stat. If I could set the value to an in game variable that works too, but I don't know what I'd put in for "value" to make that happen. If anyone can tell me how I can make this work, that'd be great. Thanks in advance!
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The Code
they're also using https://github.com/greenheartgames/greenworks for the steam integration
- I published a WebGL-based RTS game called Furs of Fury on Steam
- That's a great suggestion.tr
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Creating a game with Electron.
There's already electron based games on steam and they use Greenworks to integrate with the steam API, but as you've already said, it's not very common at all.
- Electron Publishing
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Has anyone successfully integrate Steam Overlay with Greenworks SDK?
I've been looking at a ton of places and can't find any good answers, so was hoping maybe someone here has made a game with JS and successfully integrated Greenworks SDK to get steam overlay/Achievements working.
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My game teaches Japanese, and helps train reading speed in a fun way. You Can Kana launches on Steam this summer (link in comments)
You're welcome! On the subject of electron I just remembered I'll be using Greenworks for Steam Achievement hookup.
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Is JavaScript/PWA legitimate 2D game development?
For Steam integration, Green Heart Games published a Steamworks wrapper for Node.js called Greenworks: https://github.com/greenheartgames/greenworks
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Using Electron
You may already know about this, but there's an addon for Steam integration, Greenworks.
What are some alternatives?
oneye
electron-threejs-example - Transparent three.js examples on top of electron
Guacamole - The Guacamole project is now Apache Guacamole (http://guacamole.apache.org/). This repository has been repurposed as the base for the Apache Guacamole packages built for Glyptodon Enterprise.
RemotePlayWhatever - Tiny application that lets you force remote play together any game you have in your steam library including non-steam ones.
GateOne - Gate One is an HTML5-powered terminal emulator and SSH client
packager - Customize and package your Electron app with OS-specific bundles (.app, .exe, etc.) via JS or CLI
puter - 🌐 The Internet OS! Free, Open-Source, and Self-Hostable.
web-to-desktop-framework-comparison - This repository has been made to create an objective comparison of multiple frameworks that allow us to "transform" our web apps to desktop applications.
purescript - A strongly-typed language that compiles to JavaScript
nw.js - Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.
deno - A modern runtime for JavaScript and TypeScript.
immutable-js - Immutable persistent data collections for Javascript which increase efficiency and simplicity.