NvAPIWrapper
ILGPU
NvAPIWrapper | ILGPU | |
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1 | 6 | |
292 | 1,064 | |
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0.0 | 9.0 | |
almost 3 years ago | 4 days ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
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NvAPIWrapper
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How do I get "FanControl" to recognize my GPU fans?
But the GPU has to be supported by NvAPIWrapper, which is the open source interface that RĂ©mi uses for obtaining data from and controlling Nvidia GPUs.
ILGPU
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ILGPU VS ComputeSharp - a user suggested alternative
2 projects | 27 Oct 2023
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CUDA integration for C#
I've had a good experience with ILGPU: clean API, loads of samples, nice community. Apologies for a shameless plug, but I used it in one of my projects and happened to write a blog post about it: https://timiskhakov.github.io/posts/computing-the-convex-hull-on-gpu. Hope it helps!
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Is there a way to utilize the gpu in a C# program?
https://github.com/Sergio0694/ComputesSharp is always being recommended to me. But I also just found this one https://github.com/m4rs-mt/ILGPU which looks very interesting. There are a lot of libraries which allow you to execute on the gpu
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Is there a way to run metal shaders on CPU threads?
I would checkout the github for more details, or ask on the discord for more specifics, but all the kernels are compiled into IL by the C# compiler, then at runtime the ILGPU compiler converts them from IL into PTX, OpenCL, or back into IL (in a special way to maintain thread grouping and stuff). Then PTX / OpenCL /IL is compiled and run using the respective runtimes. Cuda for PTX, the OpenCL runtime for OpenCL, and .net for IL. We have talked about creating a CPU execution path that tries to match speeds with CPU code, but I do not think it is a big priority.
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What is ILGPU | Links | FAQ
Github repo
What are some alternatives?
novideo_srgb - Calibrate monitors to sRGB or other color spaces on NVIDIA GPUs, based on EDID data or ICC profiles
CUDAfy.NET - CUDAfy .NET allows easy development of high performance GPGPU applications completely from the .NET. It's developed in C#.
Monitorian - A Windows desktop tool to adjust the brightness of multiple monitors with ease
ZenTimings
DisplayMagician - DisplayMagician is an open source tool for automatically configuring your displays and sound for a game or application from a single Windows Shortcut.
Hybridizer - Examples of C# code compiled to GPU by hybridizer
LightBulb - Reduces eye strain by adjusting gamma based on the current time
Amplifier.NET - Amplifier allows .NET developers to easily run complex applications with intensive mathematical computation on Intel CPU/GPU, NVIDIA, AMD without writing any additional C kernel code. Write your function in .NET and Amplifier will take care of running it on your favorite hardware.
Voxels - GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
arrayfire-rust - Rust wrapper for ArrayFire
HeliosDisplayManagement - An open source display profile management program for Windows with support for NVIDIA Surround
srmd-ncnn-vulkan - SRMD super resolution implemented with ncnn library