NodeBasedDialogueSystem
Node Based Dialogue System for Unity (by merpheus-dev)
UnityGeometryGraph
Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes (by TeodorVecerdi)
NodeBasedDialogueSystem | UnityGeometryGraph | |
---|---|---|
1 | 1 | |
765 | 44 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | about 2 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NodeBasedDialogueSystem
Posts with mentions or reviews of NodeBasedDialogueSystem.
We have used some of these posts to build our list of alternatives
and similar projects.
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We've just finalised the quest tree for the first chapter of Fatum Aspect. And it's the smallest one of FIVE! Each quest has its own logic of similar complexity inside. It is made in our custom Unity editor.
It's a custom in-house editor based on Unity GraphView. We used this tutorial as an example: https://www.youtube.com/watch?v=7KHGH0fPL84 Sample code can be found here: https://github.com/merpheus-dev/NodeBasedDialogueSystem/tree/master/com.subtegral.dialoguesystem
UnityGeometryGraph
Posts with mentions or reviews of UnityGeometryGraph.
We have used some of these posts to build our list of alternatives
and similar projects.
-
[WIP] So, I created Blender Nodes Graph in Unity. And testing it's functionality.
There's this for geometry nodes: https://github.com/TeodorVecerdi/UnityGeometryGraph/
What are some alternatives?
When comparing NodeBasedDialogueSystem and UnityGeometryGraph you can also consider the following projects:
NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
ParticleEffectForUGUI - Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Syllabore - A fantasy name generator that does not use pre-made lists of names
GDM-Windows - Multiplayer for rhythm game.