SourceAutoRecord VS SourceAutoRecord

Compare SourceAutoRecord vs SourceAutoRecord and see what are their differences.

SourceAutoRecord

Speedrun plugin for Source Engine games. (by NeKzor)

SourceAutoRecord

Made for making segmented speedruns. (by Blenderiste09)
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SourceAutoRecord SourceAutoRecord
1 2
46 18
- -
0.0 1.8
over 3 years ago about 3 years ago
C++ C++
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SourceAutoRecord

Posts with mentions or reviews of SourceAutoRecord. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-30.

SourceAutoRecord

Posts with mentions or reviews of SourceAutoRecord. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-30.

What are some alternatives?

When comparing SourceAutoRecord and SourceAutoRecord you can also consider the following projects:

game - Momentum Mod - Standalone Source Movement Speedrunning (READ README)

CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.

portal2vr - Portal 2 VR Mod

GC-pokemon-RNG-manipulation-assistant - A program to aid RTA speedrunners to manipulate the starters in Pokemon Colosseum and Pokemon XD: Gale of Darkness

portal-sdk-2013 - Portal source code ported to Source SDK 2013

Portal-Base - Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.

SonicVisualSplit - An auto-splitter for people who speedrun classic Sonic on console.

LeySourceEngineProxyServ - Ley Proxy Servers for Source engine servers - Zyre. Think of cloudflare but for source engine and with geo-cast based server ping enhancing for free. I've created this tool to A. protect my servers by hiding their real IP entirely. The only visible IPs will be the node IPs. And B. to artifically enhance the ping on the server list of source servers to get more players to join. Unlike anycast this does not have any costs besides your server costs. It avoids duplicates by only letting the location geographically closest (latitude, longtitude) respond to the user. This could potencially be enhanced by using e.g. automatic detection of nodes being down/up or automatic IP switching combined with GSLT to basically make your servers non ddosable.