SourceAutoRecord
SourceAutoRecord
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46 | 18 | |
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0.0 | 1.8 | |
over 3 years ago | about 3 years ago | |
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SourceAutoRecord
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Noob here: How to get started with TASing Portal 2?
Maybe this one?
SourceAutoRecord
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Noob here: How to get started with TASing Portal 2?
Maybe check the command list to see if you find what you're searching for
What are some alternatives?
game - Momentum Mod - Standalone Source Movement Speedrunning (READ README)
CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.
portal2vr - Portal 2 VR Mod
GC-pokemon-RNG-manipulation-assistant - A program to aid RTA speedrunners to manipulate the starters in Pokemon Colosseum and Pokemon XD: Gale of Darkness
portal-sdk-2013 - Portal source code ported to Source SDK 2013
Portal-Base - Port of Portal 1 2007 leaked source code to Source SDK 2013. Also includes fixes for Half-Life 2 maps and gameplay.
SonicVisualSplit - An auto-splitter for people who speedrun classic Sonic on console.
LeySourceEngineProxyServ - Ley Proxy Servers for Source engine servers - Zyre. Think of cloudflare but for source engine and with geo-cast based server ping enhancing for free. I've created this tool to A. protect my servers by hiding their real IP entirely. The only visible IPs will be the node IPs. And B. to artifically enhance the ping on the server list of source servers to get more players to join. Unlike anycast this does not have any costs besides your server costs. It avoids duplicates by only letting the location geographically closest (latitude, longtitude) respond to the user. This could potencially be enhanced by using e.g. automatic detection of nodes being down/up or automatic IP switching combined with GSLT to basically make your servers non ddosable.