warp
spacy-experimental
warp | spacy-experimental | |
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4 | 5 | |
1,690 | 94 | |
4.8% | - | |
9.7 | 4.2 | |
12 days ago | 9 days ago | |
Python | Python | |
GNU General Public License v3.0 or later | MIT License |
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warp
- Warp 0.5.0 is out! A Python framework for high performance GPU simulation and graphics
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Options for GPU accelerated python experiments?
About to embark on some physics simulation experiments and am hoping to get some input on available options for making use of my GPU through Python: Currently reading the docs for NVIDIA Warp, and CUDA python but would appreciate any other pointers on available packages or red flags on packages that are more hassle than they are worth to learn.
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Cython Is 20
I would recommend using NanoBind, the follow up of PyBind11 by the same author (Wensel Jakob), and move as much performance critical code to C or C++. https://github.com/wjakob/nanobind
If you really care about performance called from Python, consider something like NVIDIA Warp (Preview). Warp jits and runs your code on CUDA or CPU. Although Warp targets physics simulation, geometry processing, and procedural animation, it can be used for other tasks as well. https://github.com/NVIDIA/warp
Jax is another option, by Google, jitting and vectorizing code for TPU, GPU or CPU. https://github.com/google/jax
spacy-experimental
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Newbie question with Spacy Coreference Resolution
Trying to work with the newly released coreference resolution pipeline
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spaCy just got an experimental feature to detect co-references
I think the details are mentioned here: https://github.com/explosion/spacy-experimental/releases/tag/v0.6.0
- SpanFinder is a new experimental spaCy component that identifies span boundaries
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Cython Is 20
I can't speak for the parent commenter, but there is ofte. code 'around' the machine learning code that benefits from high-performance implementations. To give two examples:
1. We recently implemented an edit tree lemmatizer for spaCy. The machine learning model predicts labels that map to edit trees. However, in order to lemmatize tokens, the trees need to be applied. I implemented all the tree wrangling in Cython to speed up processing and save memory (trees can be encoded as compact C unions):
https://github.com/explosion/spaCy/blob/master/spacy/pipelin...
2. I am working on a biaffine parser for spaCy. Most implementations of biaffine parsing use a Python implementation of MST decoding, which is unfortunately quite slow. Some people have reported it to dominate parsing time (rather than a rather expensive transformer + biaffine layer). I have implemented MST decoding in Cython and it barely shows up in profiles:
https://github.com/explosion/spacy-experimental/blob/master/...
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Utilizando Neural edit-tree lemmatization para o português
Nós iremos utilizar o template do edit_tree_lemmatizer contido da pasta de projetos do repositório https://github.com/explosion/spacy-experimental e modificaremos para treinar um modelo em português em vez de alemão.
What are some alternatives?
jax - Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
neuralcoref - ✨Fast Coreference Resolution in spaCy with Neural Networks
nanobind - nanobind: tiny and efficient C++/Python bindings
sentence-splitter - Text to sentence splitter using heuristic algorithm by Philipp Koehn and Josh Schroeder.
awesome-cython - A curated list of awesome Cython resources. Just a draft for now.
word_forms - Accurately generate all possible forms of an English word e.g "election" --> "elect", "electoral", "electorate" etc.
Nuitka - Nuitka is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 3.10, and 3.11. You feed it your Python app, it does a lot of clever things, and spits out an executable or extension module.
epython - EPython is a typed-subset of the Python for extending the language new builtin types and methods
sentimental-onix - sentiment analysis for spacy pipeline in python
prysm - physical optics: integrated modeling, phase retrieval, segmented systems, polynomials and fitting, sequential raytracing...