NStrip VS Unity-Runtime-Libraries

Compare NStrip vs Unity-Runtime-Libraries and see what are their differences.

NStrip

.NET Assembly stripper, publicizer and general utility tool (by bbepis)

Unity-Runtime-Libraries

Unity Runtime Libraries used by MelonLoader for Assembly Generation (by LavaGang)
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NStrip Unity-Runtime-Libraries
2 5
52 44
- -
10.0 6.8
over 1 year ago 10 days ago
C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

NStrip

Posts with mentions or reviews of NStrip. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

Unity-Runtime-Libraries

Posts with mentions or reviews of Unity-Runtime-Libraries. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

What are some alternatives?

When comparing NStrip and Unity-Runtime-Libraries you can also consider the following projects:

MelonLoader - The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

UnityExplorer - An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

Cpp2IL - Work-in-progress tool to reverse unity's IL2CPP toolchain.

UABE - Asset Bundle Extractor

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Il2CppAssemblyUnhollower - A tool to generate Managed->IL2CPP proxy assemblies

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files