NMSCoordinates
Pi
NMSCoordinates | Pi | |
---|---|---|
4 | 6 | |
24 | 55 | |
- | - | |
0.0 | 0.0 | |
2 months ago | 26 days ago | |
C# | Python | |
MIT License | - |
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NMSCoordinates
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List of all No Man's Sky Save Editors
- NMSCoordinates by Kevin0M16: Store locations, fast travel: Nexus / Github / Author Site - NMS Service Bot: Alternative 'quasi' saveeditor suitable for pc/console players: Website
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How do you guys manage location Bookmarks and addresses?
My top gripe with the game was the lack of managing locations and bookmarks back then. I recently discovered NMSCoordinates (https://github.com/Kevin0M16/NMSCoordinates) and NMS Connect (https://www.nexusmods.com/nomanssky/mods/363).
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I charted out a map of all the galaxies. Good for the wiki?
NMSCoordinates (standalone app) will get you there. https://github.com/Kevin0M16/NMSCoordinates
- A easy travel mod
Pi
- X Upgrade Modules stats
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Guide on how to get high stat X class mods.
https://github.com/zencq/Pi Unfortunately, zencq has been working overtime on NomNom, so several of the seed tables are outdated. Between his scheduled beta release and adjusting for 4.0 mechanics, it'll likely be a few weeks yet before he has a chance to bring his collection of every procedural item in the game back up to date.
- How do we turn off the new auto-save? This is a total nightmare feature for console starship min-max'ers.
- Have the missing piece? Name your price*! My completion compulsion is driving me nuts - I've been digging up bones for weeks and can only find these seven - need a different one to complete the row. (*in-game resources)
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For the save-editors out there, a list of the best seeds of X-Class mods
First, I found this github repository which has every single mod's stats based on its seed (the random number that's generated as you install it). This was good and all, but most of us don't need to know all 100,000 possible stat configurations - just the best 3-6 to install in main and tech inventory.
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Upgrade module seed finder
During my research I found out that the seeds are fixed between reloads and I found a project from someone who extracted all the items and their seeds from the game. Here is the git project I found (https://github.com/zencq/Pi). From this I downloaded the CSVs and imported the whole thing into a database.
What are some alternatives?
NMSSaveEditor - No Man's Sky - Save Editor
wabbajack-autodownload - Automates downloading a Wabbajack mod list without a premium Nexus account
glyphhanger - Your web font utility belt. It can subset web fonts. It can find unicode-ranges for you automatically. It makes julienne fries.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
NomNom - NomNom is the most complete savegame editor for NMS but also shows additional information around the data you're about to change. You can also easily look up each item individually to examine its attributes, independently of a savegame, or get other useful information that are not related to a specific savegame (but enhanced if one is loaded).
nms-base-builder - Build bases in No Mans Sky. A python tool for Blender.
Optimal-Upgrades - Only the most worthwhile upgrades, going off of the original CSV files.
NMSDK - Custom Model importer for NMS
nav - Network Administration Visualized