NAudio
UploadStream
NAudio | UploadStream | |
---|---|---|
27 | 2 | |
5,263 | 127 | |
1.3% | - | |
5.3 | 0.0 | |
5 days ago | almost 2 years ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NAudio
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DIY Wavetable Synthesis Sequencer
Thanks for the suggestion. I have to rewrite most of the audio signal processing code anyway as I am using NAudio currently. Have heard of PiSound before, and will definitely check it out as it is pretty popular. I just need a way to output an array of numbers, representing the processed sound wave, to turn into an analog signal. Writing this from scratch is unnecessarily complicated when these libraries already exist.
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ButterWorth signal processing
https://github.com/naudio/NAudio/blob/master/NAudio.Core/Dsp/BiQuadFilter.cs Simple formulas for all major types of filters
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Cross-platform audio playback
Not tried it but there is also NAudio (https://github.com/naudio/NAudio)
I’ve used NAudio for this. You get Windows support for free, and it’s not too difficult to implement for other platforms. I have gists published for Android and iOS that should get you going.
- Playback audio from microphone to default speaker
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What is the best C# Library for detecting pitch from voice singing (through microphone)?
This might help: NAudio, they have a doc file for working with pitch here
- How to install NAudio in unity
- Show HN: Tone v0.0.4 – hackable command line audio tagger – any feedback?
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Trying to play a wave file slowed down
Hello. I'm working on a school assignment where I'm creating an application where the user can play .wav files slowed down to 0.5 speed. I'm using Naudio and Varispeed to accomplish this. There is a varispeed demo that shows how to do it and from what I can tell, I'm doing more or less the exact same in my code as the demo. But the wave file is played in the normal speed anyways. Does anyone have a clue on what I'm doing wrong?
- What programming environment do you recommend for implementing some DSP theory?
UploadStream
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what do you find most frustrating about dotnet?
[Route("projects/{projectId:int}/files", Name = "UploadFile")] [Consumes("multipart/form-data")] [DisableFormValueModelBinding] [RequestSizeLimit(--num - bytes--)] [RequestFormLimits(MultipartBodyLengthLimit = --num - bytes--)] public async Task < IActionResult > PostAsync([FromRoute] int projectid) { // see nuget for https://github.com/ma1f/uploadstream var model = await this.StreamFiles < MyFileItem > (async file => { // never trust the client var fileName = file.FileName.GetSafeUniqueUri();
- What is the best way to validate and get the length of an aac file with asp.net core 5 running on Linux?
What are some alternatives?
CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
EmbedIO - A tiny, cross-platform, module based web server for .NET
Xabe.FFmpeg - .NET Standard wrapper for FFmpeg. It allows to process media without know how FFmpeg works, and can be used to pass customized arguments to FFmpeg from dotnet core application.
Kestrel
vosk-api - Offline speech recognition API for Android, iOS, Raspberry Pi and servers with Python, Java, C# and Node
BeetleX - high performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution
TagLib# - Library for reading and writing metadata in media files
XSP - Mono's ASP.NET hosting server. This module includes an Apache Module, a FastCGI module that can be hooked to other web servers as well as a standalone server used for testing (similar to Microsoft's Cassini)
Audio Switcher - .NET Library which facilitates interacting with Audio Devices on Windows
FFmpeg.NET - .NET wrapper for common ffmpeg tasks
Bufdio - A cross platform audio playback library for .NET with PortAudio and FFmpeg
UnitGenerator - C# Source Generator to create value-object, inspired by units of measure.