Mules-and-Warehouses-Extended
Compliation and Maintenace for the famous mule mods. (by Misunderstood-Wookiee)
cities-skylines-2-mod-template
Starter template for Cities Skylines 2 modding with BepInEx and Harmony (by Captain-Of-Coit)
Mules-and-Warehouses-Extended | cities-skylines-2-mod-template | |
---|---|---|
13 | 2 | |
12 | 26 | |
- | - | |
4.0 | 7.1 | |
4 months ago | 6 months ago | |
C# | ||
Creative Commons Attribution 4.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mules-and-Warehouses-Extended
Posts with mentions or reviews of Mules-and-Warehouses-Extended.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-21.
-
Need Help with Mules-and-Warehouses-Extended
So I've just started using this mod and I am really struggling with the concept of the specific behaviours. The doco (https://github.com/Misunderstood-Wookiee/Mules-and-Warehouses-Extended) doesn't really help me so I thought I would ask here. (I've got a lot of hours in this game but never spent much time empire building.)
-
What are your top 3 mods?
Mules and Warehouses Extended and Tater Trader are practically essential to get an economy going without requiring some super fine scrutiny at the beginning of the game.
-
Replacement for Mules and Warehouses Extended?
This mod is causing my FPS to sharply drop by 10-15 FPS every 5-10 seconds. I saw someone with the issue during beta report it and the maintainer said he's no longer maintaining the mod.
-
Stations and Logistics?
I use mules to handle the logistics.
-
How can I set up a trader to ignore the Vigor Syndicate?
If it really is the game AI not working and since you seem open to modifying the game check out the mules mod: https://github.com/Misunderstood-Wookiee/Mules-and-Warehouses-Extended/blob/Public/README.md
-
Help with setting up mules
Additionally + 1, this is from the github website and you can read it as well. Good overview of the mod.
- Help with Station Mules mod
-
How to help NPCs with trading part of economy?
This is the way to do it in vanilla as it doesn't require experienced pilots. You could use mules: https://github.com/Misunderstood-Wookiee/Mules-and-Warehouses-Extended/blob/Public/README.md But be careful to limit range or ware list otherwise your game will freeze anytime they look for trades.
- buy/sell for commander mod?
-
Issues with Station Trading
My suggestion would be to switch to M traders for now and of course set your Microlattice to no trade restrictions. Also if you haven't read the manual for Mules and Warehouses please do, found here and here (the first one is for the current version and the other is for the script its based off of)
cities-skylines-2-mod-template
Posts with mentions or reviews of cities-skylines-2-mod-template.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing Mules-and-Warehouses-Extended and cities-skylines-2-mod-template you can also consider the following projects:
BetterSADX - The definitive version of Sonic Adventure.
arisen-studio - Browse, Download and Install Mods for PlayStation 3 & Xbox 360
OpenCAGE - A modding toolkit for Alien: Isolation that gives access to scripting, assets, configurations, and behaviour trees.
QModManager - Config based patch management for Subnautica and Subnautica: Below Zero
ME3TweaksModManager - Mod Manager for Mass Effect Original Trilogy and Mass Effect Legendary Edition
Gibbed.LetUsClingTogether - Tools & code for use with Tactics Ogre: Let Us Cling Together remake for PSP and its multi-platform remaster Tactics Ogre: Reborn.
CS2-ExtendedRoadUpgrades - A mod that enables multiple upgrade options for your roads.
Mules-and-Warehouses-Extended vs BetterSADX
cities-skylines-2-mod-template vs arisen-studio
cities-skylines-2-mod-template vs OpenCAGE
cities-skylines-2-mod-template vs QModManager
cities-skylines-2-mod-template vs ME3TweaksModManager
cities-skylines-2-mod-template vs Gibbed.LetUsClingTogether
cities-skylines-2-mod-template vs CS2-ExtendedRoadUpgrades