MotorMC
phylab
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MotorMC
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What is your best project using C?
My best project would be my remake of a Minecraft server in C, still very work in progress though. Through building it I’ve learned a lot about C (I didn’t even know about bit fields or inline functions for a while when first starting the project)
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This new code library might increase Minecraft server player counts in the future.
Hate to plug but I’m working on this exact same thing, except just rewriting Minecraft from scratch to work so with multiple cores. It’s still quite a ways out (doesn’t have entities rendering yet or an editable world) but the source is available here: https://github.com/garet90/MotorMC
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How do I set up C using VS Code?
I’d install MSYS2 and then MinGW and GCC along with it, then you can add the mingw/bin to your PATH variable and it should work I made a GitHub Actions script once that installs MSYS and GCC for windows, here it is: https://github.com/garet90/MotorMC/blob/main/.github/workflows/build.yml maybe it’ll help
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Anyone tried socket programming in C?
(Legit not joking https://github.com/garet90/MotorMC)
phylab
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What library would be good for loading .obj vertices, normals and texture coordinates?
https://github.com/osen/phylab/blob/master/src/re/Mesh.c (Tool to teach physics to uni students)
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Anyone tried socket programming in C?
https://github.com/osen/phylab (I forgot I wrote this. Simple network program to connect messages to a simple 3D world).
What are some alternatives?
mammoth - Scale a single world horizontally across multiple Minecraft servers.
libobj - A library for loading Alias Wavefront OBJ files.
Kernel - Kernel for the LuaOS operating system
lre - [PROTOTYPE] A portable "LEGO-like" game engine written in ANSI C using a virtual filesystem
nps-lab-notes - Concise notes for NPS Lab, ICT Dept, MIT, Manipal
libws - A non-blocking WebSocket (RFC 6455) implementation in C
kernel - The kernel for LibertyOS.
tinyobjloader-c - Header only tiny wavefront .obj loader in pure C99
gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
sws - Simple Small Static Stupid Whatever Web Server
obj2js - This tool will convert an Alias Wavefront OBJ model into Javascript arrays that are suitable for loading directly with WebGL.