MotionBERT
[ICCV 2023] PyTorch Implementation of "MotionBERT: A Unified Perspective on Learning Human Motion Representations" (by Walter0807)
UNet
Network system for VRChat UDON (by Xytabich)
MotionBERT | UNet | |
---|---|---|
2 | 1 | |
1,148 | 37 | |
2.1% | - | |
2.5 | 4.2 | |
2 months ago | over 1 year ago | |
Python | C# | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MotionBERT
Posts with mentions or reviews of MotionBERT.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-08.
-
How to transmit custom signal to vrchat world (AI guided 3d keypoints)
Thank you for answer. The method I am using is one of the monocular 3d pose estimation studies, and is as follows. https://github.com/Walter0807/MotionBERT
-
Code and models now available for 'MotionBERT: Unified Pretraining for Human Motion Analysis'
Code: https://github.com/Walter0807/MotionBERT
UNet
Posts with mentions or reviews of UNet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-08.
-
How to transmit custom signal to vrchat world (AI guided 3d keypoints)
Summary: I've implemented real-time mono-webcam full body tracking, but I'm having trouble sending this data to vrchat. This function was actually implemented on Unity, and socket communication was used in Unity. Is there a socket communication method that works with udonsharp or vrchat? Here are the solutions I reviewed. https://github.com/Xytabich/UNet I think Unet is very similar to the solution I was looking for, but the connection ID uses the person object that entered the world. I want to receive data from outside.
What are some alternatives?
When comparing MotionBERT and UNet you can also consider the following projects:
ShaderMotion
StyleDomain - Official Implementation for "StyleDomain: Efficient and Lightweight Parameterizations of StyleGAN for One-shot and Few-shot Domain Adaptation" (ICCV 2023)
midi-websocket - Send midi through websockets
MotioNet - A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]
OSCMotion