Monofoxe
Magick.NET
Monofoxe | Magick.NET | |
---|---|---|
2 | 12 | |
388 | 3,265 | |
- | - | |
6.9 | 9.6 | |
2 months ago | 5 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Monofoxe
- Why is there a lack of cool repos?
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PSA for people that want to move to Unity after the recent announcement
There's also a Monogame-based framework called Monofoxe that draws ideas from GameMaker's ways of doing things.
Magick.NET
- Archetype Counter (The perfect counter tool for PokeMMO)
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Discussion Thread
There's Magick.NET, in retrospect it would probably be the best option, but I already learned enough SkiaSharp so I'm sticking with that.
- Announcing ImageSharp 3.0.0
- Can I read a webp image from a stream to "System.Drawing.Image"
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Compress/resize images
Magick.NET is also good, but has some unmanaged dependencies.
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Why is there a lack of cool repos?
Magick.NET for image manipulation https://github.com/dlemstra/Magick.NET
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What is the best way to ensure that image file is not more than 5mb?
We use Image Magick for anything image related like that. It's free. It will even perform image compression if you want to do that. Here's the Magick.NET c# library.
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What are you using in your c# dotnet core commercial web apps for backend image processing? Like thumbnail creation and determining video length... FFmpeg looked like a good choice but then there is significant documentation regarding it being unavailable for commercial use.
If I could, I would use ImageSharp. But as we depend on some tiff features that are not implemented, I’m using ImageMagick via Magick.NET
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.NET 5 Generate Captcha image
And you think what your images will be x10 stronger?) Btw, you can use cross-platform Magick.NET, but don't do that use any of nuget packages captchas, most of then have image difficulty settings.
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Resizing an image without System.Drawing
If you're happy with using image magick there's always Magick.net https://github.com/dlemstra/Magick.NET
What are some alternatives?
SadConsole - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET
SeasonsPlatformer - A simple platformer using monogame
ImageProcessor - :camera: A fluent wrapper around System.Drawing for the processing of image files.
FreeSO - Re-implementation of The Sims Online.
OpenCvSharp - OpenCV wrapper for .NET
rider-monogame - MonoGame plugin for JetBrains Rider
Emgu CV - Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.
MonoGame - One framework for creating powerful cross-platform games.
ImageResizer - The official repository for ImageResizer
XNAGameStudio - The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples
MetadataExtractor - Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files