Mochies-Unity-Shaders VS filamented

Compare Mochies-Unity-Shaders vs filamented and see what are their differences.

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Mochies-Unity-Shaders filamented
6 2
297 -
- -
5.8 -
13 days ago -
C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Mochies-Unity-Shaders

Posts with mentions or reviews of Mochies-Unity-Shaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-16.

filamented

Posts with mentions or reviews of filamented. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-14.
  • Is there a way to know what shaders an avatar is using ingame?
    1 project | /r/VRchat | 20 Jul 2022
    With Regards to you using Standard OP. You could switch to using Filamented. "A transposal of the shaders from Google's Filament renderer over the framework of Unity's Standard shader to allow for higher quality rendering in Unity." As far as I understand there is a issue with Standard shader were if you use it on a avatar and are in a world that also uses standard it will cause standard to recompile shader variants over and over which will cause lag for yourself and others in the world.
  • Can you use Poi Toon for a world?
    2 projects | /r/VRchat | 14 Jul 2022
    Silent's Filamented

What are some alternatives?

When comparing Mochies-Unity-Shaders and filamented you can also consider the following projects:

PoiyomiToonShader - A feature rich toon shader for unity and VR Chat

ltcgi - Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.

audiolink - Audio reactive prefabs for VRChat