MobileBlazorBindings
gallery
MobileBlazorBindings | gallery | |
---|---|---|
15 | 44 | |
1,192 | 6,088 | |
0.8% | - | |
2.3 | 0.0 | |
6 months ago | 4 months ago | |
C# | Dart | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MobileBlazorBindings
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MAUI going to all in on Blazor Hybrid.
It's difficult to imagine. But if the rumour has any merit, perhaps it simply means that there will be a push to consolidate on some blazor tech using stuff like https://github.com/dotnet/MobileBlazorBindings
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What are your gripes with XAML?
There's Blazor Mobile Bindings but it's essentially experimental at the moment and isn't exactly active. From playing around with it though, it is pretty neat as you get the Blazor programming model but with native controls.
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Clippy goes full cross-platform thanks to Avalonia UI framework
The benefit at least with the approach instead of embedding Avalonia inside Maui is you could potentially use non xaml frameworks for ui as long as they support Maui as a target. Stuff like Comet or Blazor mobile bindings would be possible aside from xaml. Especially if they're coming from Blazor web or code based ui frameworks like flutter which makes it appealing.
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MAUI's potential hindered by inadequate maintainership
This is one reason I'd really love for them to push through on making alternatives to XAML like Blazor mobile bindings.
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Is .net MAUI appropriate for a bachelor's thesis?
I'd say Blazor mobile bindings is also pretty interesting imo, unlike Hybrid it doesn't use Html and uses MAUI controls directly but still keeps the Blazor programming style and still uses razor to tie in C# and components.
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Roundup of .NET MAUI. - Week of July 18, 2022
Oleksandr has been contributing to the official experiment project, and singlehandedly updated it to support .NET MAUI. He even now has documentation on his fork.
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Anyone been trying out .NET MAUI?
I really hope Blazor Mobile Bindings takes off imo. I still care for native controls and if Mobile bindings does become a valid target, then you'll have an alternative to XAML when writing native components but using Razor syntax (which imo is less verbose). It'll be like how React does it (which is still pretty popular) where you have React web and also React Native which uses the platform's native controls underneath. Both aren't exactly the same but since the framework is similar (React, Blazor) it should be easy to swap between the two.
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.NET MAUI Release Candidate – Ready for cross-platform app development
Yeah I really hope they'll productize Blazor Mobile Bindings (currently experimental), it's essentially using Xaml controls via Razor as the markup format instead and can use C# expressions (so less need for converters).
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Blazor Mobile Bindings: Including Javascript files via <script> tag
For example, in Android there's this file: https://github.com/dotnet/MobileBlazorBindings/blob/main/templates/BlazorHybrid-app/NewApp.Android/wwwroot/index.html
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Does MAUI support web somehow?
It means you can use Blazor's syntax to write MAUI apps, as an alternative to XML-like XAML syntax.
gallery
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Dart 3.1 and a retrospective on functional style programming in Dart
I was pessimistic about flutter 4 years ago but rechecked it recently (learning right now) and IMO it's really good user/developer proposition these days. They resolved most of issues on mobile devices and desktops - only web version still off but once wasmGC is ready (hopefully this year) probably things will improve.
Best way for developer elevator pitch just download few flutter apps and see how you like the experience:
1. wonderous - https://flutter.gskinner.com/wonderous/
2. flutterflow (low code + gui editor for flutter) - https://https://flutterflow.io/
3. appflowy (notion alternative) - https://appflowy.io/
4. flutter gallery (official flutter kitchen sink) -
Android (Google Play Store, .apk) - https://play.google.com/store/apps/details?id=io.flutter.dem...
web (gallery.flutter.dev) - https://gallery.flutter.dev/
macOS (.zip) - https://github.com/flutter/gallery/releases/latest
5. official material 3.0 demo - https://flutter.github.io/samples/web/material_3_demo/#/
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Jitsi Meet Flutter SDK
I recommend to checkout and play with material 3.0 demo (just keep in mind this is web version will have even better when using native compiled version on mobile or desktop):
https://flutter.github.io/samples/web/material_3_demo/#/
4) Try web flutter gallery to see numerous app samples (more complex) and widgets
https://gallery.flutter.dev/#/
again even better to download mobile or desktop version that there is in app store:
play store: https://play.google.com/store/apps/details?id=io.flutter.dem...
macos dmg (.zip): https://github.com/flutter/gallery/releases/latest
I tried both macos flutter gallery and on iOS and surpassingly is pretty good these days and smooth and feel native - even text selection works these days, moving cursor with long press on keyboard space etc. Occasionally was more difficult to dismiss keyboard on iOS and back/next mouse keys or touchpad gestures didn't work on macOS flutter gallery. But overall I'm quite satisfied and surprised comparing how it looked 4 years ago.
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Just Normal Web Things
I remember the first time when I looked at the Flutter Gallery and was surprised at how things felt just broken in a web browser, for example: https://gallery.flutter.dev (I think it was the Reply example in particular)
Ctrl + click or middle mouse button didn't work on links, right click didn't work, selecting and copying text didn't work, inspect element didn't work (due to how the technology is built), even attempting to zoom the page did nothing.
This article does ring true both because of that experience, as well as some of the SPA implementations I've seen even with more conventional technologies.
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Future of Adblocking Arms Race
Google Docs. Figma. Any Flutter app like https://gallery.flutter.dev/. Short answer, they're really not handling accessibility.
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Tauri vs Flutter
Even when you did that, scrolling was completely wrong. The web simply doesn’t expose primitives from which you can build native-feel scrolling, and the best you can manage on precise touchpads (that is, all laptops now) will normally feel terrible, and lack things like inertia which are rather important. https://gallery.flutter.dev/, for example, scrolls less than half as fast as it should, and lacks inertia. (… and renders text in the wrong font, and doesn’t do links at all where it obviously should, and uses scrollbars that behave all wrong quite apart from being overlay which my native aren’t, and get typing emoji wrong, and… and… seriously, it’s just a litany of awfulness.)
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Flutter Web: A Fractal of Bad Design
Oh wow. I had thought the claim that they were not producing any semantic web elements was almost certainly exaggerated. That said, for the number of things that are on https://gallery.flutter.dev/#/reply, there are a surprisingly low number of elements. Wow.
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Clippy goes full cross-platform thanks to Avalonia UI framework
example: https://gallery.flutter.dev (and Flutter Gallery on the playstore)
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Really cool Flutter ressource
You could just need to clear your cache, but I suspect might have something going on because of how you're loading your theme. Not sure about having two runapp functions. I would suggest inspecting gallery.flutter.dev and then implementing a splash screen the way they have, as you will get the benefit of having a slash while flutter is being loaded, vs a splash screen that won't start until after, which imho, defeats the purpose.
- Flutter for web vs ReactJS
- Flutter 4.0?
What are some alternatives?
Microsoft.Maui.Graphics - An experimental cross-platform native graphics library.
makepad - Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
ClojureDart - Clojure dialect for Flutter and Dart
TwokaB - Blazor WebView control for WPF, Android, macOS, iOS. Run Blazor on .NET Core and Mono natively inside a Webview.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
toast_ui.blazor_calendar - Toast UI Calendar Wrapper For Blazor
sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.
MetroLog - A lightweight logging system targeting .Net 6 and beyond.
language - Design of the Dart language