Mixin
bytecode-viewer
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Mixin | bytecode-viewer | |
---|---|---|
13 | 9 | |
1,314 | 14,338 | |
1.2% | - | |
6.0 | 7.2 | |
3 months ago | 4 days ago | |
Java | Java | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mixin
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Hello I would try to start Modding in Minecraft. Have you any advice or good tutorial for beginning ?
And one day maybe you'll need that to inject code into specific location, but it's to do advanced things: https://github.com/SpongePowered/Mixin/wiki
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Can someone with an coding brain tell me where the problem is? i dont even have a mod named "spongepowered"
SpongePowered isn't a Mod, they're the group that maintain the Framework for Mixins. The next mod in the stacktrace is cpw.mods.modlauncher
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MineFortress beta is here! More professions, custom buildings, combats and some other things that I worked on during the past months! Let me know what do you think
That source was probably outdated. Forge didn't natively allow you to do that. You could do Java voodoo to allow a library that implemented(? Not sure if it implemented the feature or simply allowed it to be used in a specific way) Mixins, those allow you to modify the game's bytecode. Modern Forge has that library natively. Source: First paragraph of https://github.com/SpongePowered/Mixin/wiki/Mixins-on-Minecraft-Forge
- A Critique of Mojang, and Microsoft. I couldn't post this in r/minecraft for some dumb reason. feel free to critique me if you want!.
- Any advice for a new mod maker?
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Scratch Is a Big Deal
These days Mojang provides obfuscation maps, so you can work with proper class and method names (though no parameter or local variable names). There's also been a lot of effort been put into the tooling. Nowadays there exists Gradle plugins that will download the game jar, decompile it and deobfuscate it using the official mappings. You develop against the deobfuscated code, then the plugin will turn the unobfuscated names back into their obfuscated versions when you compile. There's also been technology developed that lets you easily modify specific parts of a method in the game, so you can e.g. insert calls to your own functions at runtime.[1] This saves from you having to modify the game jar itself.
[1]: https://github.com/SpongePowered/Mixin
- How tf do i set up mixins
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New open source Java decompiler
quilt (and fabric) take mojang's jar and preprocess it similarly, but the rest of the modifications to the code are done at runtime using a ridiculously powerful instrumenting classloader. the game is not decompiled at all, other than giving you something to look at in the IDE.
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Questions on Coremods
If you can't use the API, I suggest you to use Mixins or really asking yourself if your idea should worth the instability/effort of creating a coremod.
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Minecraft 1.18 Pre-Release 2: Minecraft 1.18 will require Java 17
see spongepowered's mixin wiki
bytecode-viewer
- Java 泛型程式設計的注意事項
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Reverse Engineering Tools in 2022
I think they forgot to google translate the disadvantages of JEB Decompiler
I haven't used JEB to comment, but I've gotten a lot of mileage out of https://github.com/pxb1988/dex2jar#readme and then feed the normal Java jars it produces into https://github.com/mstrobel/procyon#readme and (of course) one shouldn't overlook picking your favorite tool for dealing with AndroidManifest.xml which often has fun things hiding in it
While digging up those links, I was reminded that some folks enjoy https://github.com/Konloch/bytecode-viewer#is-there-a-demo because it can be easier to "try out" a few of the decompilation engines, but I don't use it because it's hard to do batch things with it, versus dex2jar into procyon is automation friendly
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Is there any tool for Java reverse engineering that doesn't totally suck?
Here's a good tool for inspecting the bytecode of applications, with built in decompiler support: https://github.com/Konloch/bytecode-viewer
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Stack Overflow Developer Survey: 54% of Respondents Dread Java?
If you're curious what anything (Lombok or otherwise) compiles to, JVM bytecode is much simpler than the kinds C/C++ compiles to. It's fairly readable even with the JDK disassembler javap. There are also various community disassemblers and decompilers that provide nicer output than javap. I use https://github.com/Konloch/bytecode-viewer, which is a GUI frontend for several. If one decompiler doesn't handle a class well, another usually does.
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Looking for a lightweight java decompiler / code viewer that has dark mode
I use Bytecode Viewer, https://github.com/Konloch/bytecode-viewer with Dark Mode.
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CandyPixel - Known Information Wanted Please.
if you do use this plugin i'd recommend also using https://bytecodeviewer.com/ to check the supposed malicious lines of code.
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A response from r/AskReddit. Are we even surprised?
Take a look at tools like this one to get an idea of what you can actually get: https://bytecodeviewer.com/
- Needed some suggestions
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1.8 source code
Also, you can always install the latest release and then put it through a Java decompiler to get the complete source code. It might have some errors since decompilers aren't perfect, but will give you a more complete source code than anything I can legally provide.
What are some alternatives?
fabric-example-mod - Example Fabric mod
AndroRAT - A Simple android remote administration tool using sockets. It uses java on the client side and python on the server side
Visual Studio Code - Visual Studio Code
Caesium - A Java bytecode obfuscator
MCPConfig - Public facing repo for MCP SRG mappings.
Perses - A project to cause (controlled) destruction on your jvm application
jabel - Jabel - unlock Javac 9+ syntax when targeting Java 8
jpexs-decompiler - JPEXS Free Flash Decompiler
Recaf - The modern Java bytecode editor
lwjgl - [LEGACY] LWJGL 2.X - The Lightweight Java Game Library.
fernflower - Unofficial mirror of FernFlower Java decompiler (All pulls should be submitted upstream)