UdonSharp VS NUSaveState

Compare UdonSharp vs NUSaveState and see what are their differences.

UdonSharp

An experimental compiler for compiling C# to Udon assembly [Moved to: https://github.com/MerlinVR/UdonSharp] (by Merlin-san)

NUSaveState

An alternate approach to saving and loading data in a VRChat world. (by Nestorboy)
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UdonSharp NUSaveState
1 1
523 51
- -
8.6 7.7
over 2 years ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UdonSharp

Posts with mentions or reviews of UdonSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-19.

NUSaveState

Posts with mentions or reviews of NUSaveState. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UdonSharp and NUSaveState you can also consider the following projects:

VRCX - Friendship management tool for VRChat

USharpVideo - A basic video player made for VRChat using Udon and UdonSharp

UdonSharp - An experimental compiler for compiling C# to Udon assembly

PumkinsAvatarTools - A toolbox for easily setting up VRChat avatars in Unity. Adds functionality to the editor and automates some of the tedious tasks.

OpenVR-FBTWalk - Natural unlimited walking in vrchat

VRWorldToolkit - Unity Editor extension for making VRChat worlds

KurotoriUdonKart - VRChat kart system by UdonSharp

VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest

VIN-A - Visual Impairment Navigation Assistant is a runtime accessibility implementation for VRChat (Udon/U#)