MediaPipeUnityPlugin
IrisBarracuda
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MediaPipeUnityPlugin | IrisBarracuda | |
---|---|---|
7 | 1 | |
1,597 | 117 | |
- | - | |
8.9 | 4.4 | |
10 days ago | about 1 year ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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MediaPipeUnityPlugin
- any hand detect api or plugin that I can use in arfoundation?
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Unity Visual Scripting and Hand Tracking
Look into Playmaker and Mediapipe.
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MediaPipe in Unity
You should really specify where you got stuck. In any event, there are compiled packages here https://github.com/homuler/MediaPipeUnityPlugin/releases YMMV.
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Been working on a VTuber App
This person has ported the majority of the C++ API to Unity's C#, Github link here. Assuming they've ported it one-to-one, you'd be using the same API I use, just in C# (I've not tried it though)
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When I call it "AR Experience"?
Also, there is a MedeaPipeUnityPlugin.
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Open map with gaze tracking for someone with paralysis
There are only a few libraries that come to mind but take a bit of work to get started. MediaPipe Unity Plugin has eye tracking with a whole lot of types of tracking(head, hands, body). OpenSeeFace has models that do head and eye tracking. This repo uses Unity's neural net inference library, Barracuda, to run a MediaPipe iris landmark model (I haven't personally tested this library). Not sure how to translate eye landmarks to the position a player is looking at in a screen though. Hopefully this list of libraries gets you on the right path!
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3D Realtime Pose Detection with MediaPipe and Unity3D.
Checkout https://github.com/homuler/MediaPipeUnityPlugin
IrisBarracuda
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Open map with gaze tracking for someone with paralysis
There are only a few libraries that come to mind but take a bit of work to get started. MediaPipe Unity Plugin has eye tracking with a whole lot of types of tracking(head, hands, body). OpenSeeFace has models that do head and eye tracking. This repo uses Unity's neural net inference library, Barracuda, to run a MediaPipe iris landmark model (I haven't personally tested this library). Not sure how to translate eye landmarks to the position a player is looking at in a screen though. Hopefully this list of libraries gets you on the right path!
What are some alternatives?
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
OpenSeeFace - Robust realtime face and facial landmark tracking on CPU with Unity integration
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
VRigUnity - VRM hand tracking using mediapipe
FaceMeshBarracuda - Lightweight facial capture package for Unity