creek
Realtime disk streaming IO for audio (by MeadowlarkDAW)
mos6502
An emulator for the Nintendo Entertainment System (by gridbugs)
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creek | mos6502 | |
---|---|---|
4 | 3 | |
97 | 64 | |
- | - | |
7.5 | 0.0 | |
3 months ago | over 1 year ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
creek
Posts with mentions or reviews of creek.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-14.
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Maybe this is a dumb question, but I'm still a bit rusty to rust (Question about CPAL)
Another option is to read the file in another thread, buffer it so there's a window of samples, and sync that back to the audio thread. This is tricky, but thankfulky theres the creek crate that does this for you and has a player demo: https://github.com/MeadowlarkDAW/creek
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Resources for audio decoding?
If you're also interested in real-time disk streaming of audio then there's this crate (which uses symphonia for decoding): https://github.com/MeadowlarkDAW/creek.
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Modify pitch and volume while a sound file is playing
Rodio is high level and likely not really suited to what you're trying to do. Rodio is nice if you just want to play sound files and don't care about the details. If you want to manipulate audio in realtime, Creek is likely a better fit. You can take a look how I am combining Creek and Rubato for realtime tempo changes in the DJ application I am writing.
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What’s everyone working on this week (2/2022)?
I'm using this creek library from RustyDAW for realtime safe decoding of audio files. It can also record to WAV. It would likely be useful for project as well.
mos6502
Posts with mentions or reviews of mos6502.
We have used some of these posts to build our list of alternatives
and similar projects.
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Chuffed to finally have this in hand. Please share some contemporary game recs like this?
Recently created NES ROMs I've been playing: Wordle, From Below, Tetris Hard Drop
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The Weekly "What are you playing?" Thread
FFV/VI GBA and Tetris NES with hard drop patch.
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Is there any Tetris old game with ghost piece?
If you're open to romhacks of old Tetris games, have a look at Rosy Retrospection for Game Boy and the hard drop hack for NES.
What are some alternatives?
When comparing creek and mos6502 you can also consider the following projects:
rtrb - A realtime-safe single-producer single-consumer (SPSC) ring buffer
wordtop - | sort | uniq -c but in top-like form (pipe stream, it counts words and displays stats every N seconds)
fnr - Intuitive find and replace tool
rodio - Rust audio playback library
cpal - Cross-platform audio I/O library in pure Rust
basedrop - a set of memory-management tools for real-time audio