Maximilian
dasp
Maximilian | dasp | |
---|---|---|
5 | 3 | |
1,528 | 813 | |
- | 1.4% | |
3.8 | 2.0 | |
3 months ago | about 1 month ago | |
C++ | Rust | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Maximilian
-
Open Source DSP Libraries for Android and/or iOS
Thanks, there was a missing dependency. It was maximilian.cpp . maxiOsc is defined here. It was defined in maximilian.h as well but it was wrapped in conditionals related to to something called Cheerp, which looks like a c++ to web assembly compiler.
-
Elementary Audio: a modern platform for writing high performance audio software
https://github.com/micknoise/Maximilian
For those language you mentioned csound, supercollider, Chuck, I think these languages focus more on different music programming philosophy. Of course, SC is probably the most famous for reusing its audio engine for other high-level langs like the Tidal, Sonic Pi you mentioned. Also, SuperCollider's scsynth can run in browsers now:
-
Audio library recommendation?
Maximilian could be a good option, although I've not had much experience with it: https://github.com/micknoise/Maximilian
dasp
- Elementary Audio: a modern platform for writing high performance audio software
-
FunDSP 0.1.0, an audio processing and synthesis library
I'd say that interoperability with dasp could be considered here. It supports no_std environment, however looks like it supports only slices rather than proper audio buffers
-
Signal processing library
There is Dasp which seems healthy (focusses on audio) and Basic_dsp which looks more like what I am looking for and which also seems maintained, but I am not sure if it is currently actually developed because the last updates seem to focus on dependency updates and documentation.
What are some alternatives?
KFR - A benchmark for comparison of FFT algorithms performance
rust-dsp - A library for sound Digital Signal Processing, written in Rust
Kaldi Speech Recognition Toolkit - kaldi-asr/kaldi is the official location of the Kaldi project.
rust-ndarray - ndarray: an N-dimensional array with array views, multidimensional slicing, and efficient operations
OpenAL
fundsp - Library for audio processing and synthesis
algore - Tasty C++ class wrappers and mixer implementation for OpenAL built on Chris Robinson's ALURE library. Comes with some crunky LinkedList and ListItem classes which you are welcome to use or change. Use with ALURE, OpenAL, libsndfile / libFLAC etc. Provides a simple and effective programmer interface to easily deal with the ALURE libraries and implements ALURE on Windows and Linux. Effectively uses both the one-off and streaming capabilities of OpenAL/ALURE and via libsndfile libflac et al supports a wide variety of sound file formats.
scirust - Scientific Computing Library in Rust
Tonic - Easy and efficient audio synthesis in C++
react-juce - Write cross-platform native apps with React.js and JUCE
minimp3 - Minimalistic MP3 decoder single header library
vst3sdk - VST 3 Plug-In SDK